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authorMarc Gilleron <marc.gilleron@gmail.com>2021-01-07 01:05:12 +0000
committerMarc Gilleron <marc.gilleron@gmail.com>2021-01-07 01:05:12 +0000
commitfb71edd45b2473bf0ac502c777a1850fb564087e (patch)
tree5d7a48365313cd54a2a763efa85728c36cf7ed86 /include/core/Transform2D.hpp
parent43828ebb3931b9117ad57f08cc457e052fdfd631 (diff)
downloadredot-cpp-fb71edd45b2473bf0ac502c777a1850fb564087e.tar.gz
Fix container and string leaks
Some functions return a new instance of such containers, but instead we made a copy of them, without taking ownership of the original created by the function. Now we use a specific constructor taking ownership on the godot_* struct.
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