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authorMarc Gilleron <marc.gilleron@gmail.com>2020-12-08 23:00:34 +0000
committerMarc Gilleron <marc.gilleron@gmail.com>2020-12-08 23:35:17 +0000
commit8e1cc29c66cc4dd28721a0367ef2f55464e9f026 (patch)
tree55ad0d70b9289888e0febb192a528d8fa1316cc1 /include/core/Vector2.hpp
parent43828ebb3931b9117ad57f08cc457e052fdfd631 (diff)
downloadredot-cpp-8e1cc29c66cc4dd28721a0367ef2f55464e9f026.tar.gz
Added missing constants to Vector2, Vector3, Basis and Quat
Diffstat (limited to 'include/core/Vector2.hpp')
-rw-r--r--include/core/Vector2.hpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/include/core/Vector2.hpp b/include/core/Vector2.hpp
index 031d47f..3c2a403 100644
--- a/include/core/Vector2.hpp
+++ b/include/core/Vector2.hpp
@@ -12,6 +12,21 @@ namespace godot {
class String;
struct Vector2 {
+ enum Axis {
+ AXIS_X = 0,
+ AXIS_Y,
+ AXIS_COUNT
+ };
+
+ static const Vector2 ZERO;
+ static const Vector2 ONE;
+ static const Vector2 INF;
+
+ // Coordinate system of the 2D engine
+ static const Vector2 LEFT;
+ static const Vector2 RIGHT;
+ static const Vector2 UP;
+ static const Vector2 DOWN;
union {
real_t x;