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authorKarroffel <therzog@mail.de>2017-04-11 03:04:29 +0200
committerKarroffel <therzog@mail.de>2017-04-11 03:04:29 +0200
commite16e2fe308a97bc417d2728936f7f8fdd95f7751 (patch)
tree2dd6a87286d7e77df17689645108180abe456fb4 /include/godot_cpp/Godot.hpp
parent617057c7047a87565a1308baac7889754bd93708 (diff)
downloadredot-cpp-e16e2fe308a97bc417d2728936f7f8fdd95f7751.tar.gz
basic signal support and update binding generation
Diffstat (limited to 'include/godot_cpp/Godot.hpp')
-rw-r--r--include/godot_cpp/Godot.hpp130
1 files changed, 125 insertions, 5 deletions
diff --git a/include/godot_cpp/Godot.hpp b/include/godot_cpp/Godot.hpp
index 5ee42e6..43d97ac 100644
--- a/include/godot_cpp/Godot.hpp
+++ b/include/godot_cpp/Godot.hpp
@@ -9,6 +9,8 @@
#include <godot_cpp/core/CoreTypes.hpp>
#include <godot_cpp/core/Variant.hpp>
+#include <godot_cpp/Object.hpp>
+
namespace godot {
@@ -21,8 +23,8 @@ namespace godot {
#endif
-#define GODOT_DLSCRIPT_INIT(arg) extern "C" void GD_EXPORT godot_dlscript_init(arg)
-#define GODOT_DLSCRIPT_TERMINATE(arg) extern "C" void GD_EXPORT godot_dlscript_terminate(arg)
+#define GODOT_NATIVE_INIT(arg) extern "C" void GD_EXPORT godot_native_init(arg)
+#define GODOT_NATIVE_TERMINATE(arg) extern "C" void GD_EXPORT godot_native_terminate(arg)
@@ -63,7 +65,7 @@ struct _ArgCast<T*> {
template<class T>
T *as(Object *obj)
{
- return (T *) godot_dlinstance_get_userdata(obj);
+ return (T *) godot_native_get_userdata(obj);
}
// instance and destroy funcs
@@ -550,7 +552,7 @@ struct _PropertySetFunc {
Variant *v = (Variant *) &value;
- (obj->*(set_func->f))(*v);
+ (obj->*(set_func->f))(_ArgCast<P>::_arg_cast(*v));
}
};
@@ -575,8 +577,92 @@ struct _PropertyGetFunc {
+
+
+
+template<class T, class P>
+struct _PropertyDefaultSetFunc {
+ P (T::*f);
+ static void _wrapped_setter(godot_object *object, void *method_data, void *user_data, godot_variant value)
+ {
+ _PropertyDefaultSetFunc<T, P> *set_func = (_PropertyDefaultSetFunc<T, P> *) method_data;
+ T *obj = (T *) user_data;
+
+ Variant *v = (Variant *) &value;
+
+ (obj->*(set_func->f)) = _ArgCast<P>::_arg_cast(*v);
+ }
+};
+
+template<class T, class P>
+struct _PropertyDefaultGetFunc {
+ P (T::*f);
+ static godot_variant _wrapped_getter(godot_object *object, void *method_data, void *user_data)
+ {
+ _PropertyDefaultGetFunc<T, P> *get_func = (_PropertyDefaultGetFunc<T, P> *) method_data;
+ T *obj = (T *) user_data;
+
+ godot_variant var;
+ godot_variant_new_nil(&var);
+
+ Variant *v = (Variant *) &var;
+
+ *v = (obj->*(get_func->f));
+
+ return var;
+ }
+};
+
+
+template<class T, class P>
+void register_property(char *name, P (T::*var), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "")
+{
+ Variant def_val = default_value;
+
+ usage = (godot_property_usage_flags) ((int) usage | GODOT_PROPERTY_USAGE_SCRIPT_VARIABLE);
+
+ if (def_val.get_type() == Variant::OBJECT) {
+ Object *o = def_val;
+ if (o && o->is_class("Resource")) {
+ hint = (godot_property_hint) ((int) hint | GODOT_PROPERTY_HINT_RESOURCE_TYPE);
+ hint_string = o->get_class();
+ }
+ }
+
+ godot_string *_hint_string = (godot_string*) &hint_string;
+
+ godot_property_attributes attr = {};
+ attr.type = def_val.get_type();
+ attr.default_value = *(godot_variant *) &def_val;
+ attr.hint = hint;
+ attr.rset_type = rpc_mode;
+ attr.usage = usage;
+ attr.hint_string = *_hint_string;
+
+ _PropertyDefaultSetFunc<T, P> *wrapped_set = (_PropertyDefaultSetFunc<T, P> *) malloc(sizeof(_PropertyDefaultSetFunc<T, P>));
+ wrapped_set->f = var;
+
+ _PropertyDefaultGetFunc<T, P> *wrapped_get = (_PropertyDefaultGetFunc<T, P> *) malloc(sizeof(_PropertyDefaultGetFunc<T, P>));
+ wrapped_get->f = var;
+
+ godot_property_set_func set_func = {};
+ set_func.method_data = (void *) wrapped_set;
+ set_func.free_func = free;
+ set_func.set_func = &_PropertyDefaultSetFunc<T, P>::_wrapped_setter;
+
+ godot_property_get_func get_func = {};
+ get_func.method_data = (void *) wrapped_get;
+ get_func.free_func = free;
+ get_func.get_func = &_PropertyDefaultGetFunc<T, P>::_wrapped_getter;
+
+ godot_script_register_property(T::___get_type_name(), name, &attr, set_func, get_func);
+}
+
+
+
+
template<class T, class P>
-void register_property(char *name, void (T::*setter)(P), P (T::*getter)(), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE)
+void register_property(char *name, void (T::*setter)(P), P (T::*getter)(), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "")
{
Variant def_val = default_value;
@@ -607,6 +693,40 @@ void register_property(char *name, void (T::*setter)(P), P (T::*getter)(), P def
}
+template<class T>
+void register_signal(String name, Dictionary args = Dictionary())
+{
+ godot_signal signal = {};
+ signal.name = *(godot_string *)&name;
+ signal.num_args = args.size();
+ signal.num_default_args = 0;
+
+ signal.args = (godot_signal_argument*) godot_alloc(sizeof(godot_signal_argument) * signal.num_args);
+ memset((void *) signal.args, 0, sizeof(godot_signal_argument) * signal.num_args);
+
+
+ for (int i = 0; i < signal.num_args; i++) {
+ // Array entry = args[i];
+ // String name = entry[0];
+ String name = args.keys()[i];
+ godot_string *_key = (godot_string *)&name;
+ godot_string_new(&signal.args[i].name);
+ godot_string_copy_string(&signal.args[i].name, _key);
+
+ // if (entry.size() > 1) {
+ // signal.args[i].type = entry[1];
+ // }
+ signal.args[i].type = args.values()[i];
+ }
+
+ godot_script_register_signal(T::___get_type_name(), &signal);
+
+ for (int i = 0; i < signal.num_args; i++) {
+ godot_string_destroy(&signal.args[i].name);
+ }
+}
+
+
}
#endif // GODOT_H