diff options
author | David Snopek <dsnopek@gmail.com> | 2023-10-16 10:47:06 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-10-16 10:47:06 -0500 |
commit | 64eac01d04cd6ced10ad72dece92fdc971161d89 (patch) | |
tree | cca8ce7e3e4192b61427c21c81dccdcd08e064f9 /include/godot_cpp/classes/wrapped.hpp | |
parent | 4320c62c76879ae9ab3e5ff198d82896d9985af3 (diff) | |
parent | b507b3e5913344a97e90ba27b221e28924f555ab (diff) | |
download | redot-cpp-64eac01d04cd6ced10ad72dece92fdc971161d89.tar.gz |
Merge pull request #1266 from dsnopek/automatic-engine-class-registration
Automatically register only engine classes whose header has been included
Diffstat (limited to 'include/godot_cpp/classes/wrapped.hpp')
-rw-r--r-- | include/godot_cpp/classes/wrapped.hpp | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/include/godot_cpp/classes/wrapped.hpp b/include/godot_cpp/classes/wrapped.hpp index 879346b..2bbffc0 100644 --- a/include/godot_cpp/classes/wrapped.hpp +++ b/include/godot_cpp/classes/wrapped.hpp @@ -111,6 +111,22 @@ namespace internal { GDExtensionPropertyInfo *create_c_property_list(const ::godot::List<::godot::PropertyInfo> &plist_cpp, uint32_t *r_size); void free_c_property_list(GDExtensionPropertyInfo *plist); +typedef void (*EngineClassRegistrationCallback)(); +void add_engine_class_registration_callback(EngineClassRegistrationCallback p_callback); +void register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks); +void register_engine_classes(); + +template <class T> +struct EngineClassRegistration { + EngineClassRegistration() { + add_engine_class_registration_callback(&EngineClassRegistration<T>::callback); + } + + static void callback() { + register_engine_class(T::get_class_static(), &T::_gde_binding_callbacks); + } +}; + } // namespace internal } // namespace godot @@ -352,6 +368,7 @@ public: // Don't use this for your classes, use GDCLASS() instead. #define GDEXTENSION_CLASS_ALIAS(m_class, m_alias_for, m_inherits) \ private: \ + inline static ::godot::internal::EngineClassRegistration<m_class> _gde_engine_class_registration_helper; \ void operator=(const m_class &p_rval) {} \ \ protected: \ |