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authorKarroffel <therzog@mail.de>2017-03-06 08:49:24 +0100
committerKarroffel <therzog@mail.de>2017-03-06 08:49:24 +0100
commit632c953e4211eeddf9932918a26f0d2101c3fc38 (patch)
tree34f11acb2246c6ddc0d49e436daafb2cfc22069d /include/godot_cpp/core/Rect2.hpp
parent92e1f553ec7b6c609a8503a0d9bbf21f236a9805 (diff)
downloadredot-cpp-632c953e4211eeddf9932918a26f0d2101c3fc38.tar.gz
buuunch of stuff
Diffstat (limited to 'include/godot_cpp/core/Rect2.hpp')
-rw-r--r--include/godot_cpp/core/Rect2.hpp133
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diff --git a/include/godot_cpp/core/Rect2.hpp b/include/godot_cpp/core/Rect2.hpp
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+#ifndef RECT2_H
+#define RECT2_H
+
+#include "Vector2.hpp"
+
+#include <cmath>
+
+#include <cstdlib>
+
+namespace godot {
+
+class String;
+
+typedef Vector2 Size2;
+typedef Vector2 Point2;
+
+class Transform2D;
+
+struct Rect2 {
+
+ Point2 pos;
+ Size2 size;
+
+ inline const Vector2& get_pos() const { return pos; }
+ inline void set_pos(const Vector2& p_pos) { pos=p_pos; }
+ inline const Vector2& get_size() const { return size; }
+ inline void set_size(const Vector2& p_size) { size=p_size; }
+
+ inline real_t get_area() const { return size.width*size.height; }
+
+ inline bool intersects(const Rect2& p_rect) const {
+ if ( pos.x >= (p_rect.pos.x + p_rect.size.width) )
+ return false;
+ if ( (pos.x+size.width) <= p_rect.pos.x )
+ return false;
+ if ( pos.y >= (p_rect.pos.y + p_rect.size.height) )
+ return false;
+ if ( (pos.y+size.height) <= p_rect.pos.y )
+ return false;
+
+ return true;
+ }
+
+ real_t distance_to(const Vector2& p_point) const;
+
+ bool intersects_transformed(const Transform2D& p_xform, const Rect2& p_rect) const;
+
+ bool intersects_segment(const Point2& p_from, const Point2& p_to, Point2* r_pos=NULL, Point2* r_normal=NULL) const;
+
+ inline bool encloses(const Rect2& p_rect) const {
+
+ return (p_rect.pos.x>=pos.x) && (p_rect.pos.y>=pos.y) &&
+ ((p_rect.pos.x+p_rect.size.x)<(pos.x+size.x)) &&
+ ((p_rect.pos.y+p_rect.size.y)<(pos.y+size.y));
+
+ }
+
+ inline bool has_no_area() const {
+
+ return (size.x<=0 || size.y<=0);
+
+ }
+ Rect2 clip(const Rect2& p_rect) const;
+
+ Rect2 merge(const Rect2& p_rect) const;
+
+ inline bool has_point(const Point2& p_point) const {
+ if (p_point.x < pos.x)
+ return false;
+ if (p_point.y < pos.y)
+ return false;
+
+ if (p_point.x >= (pos.x+size.x) )
+ return false;
+ if (p_point.y >= (pos.y+size.y) )
+ return false;
+
+ return true;
+ }
+
+ inline bool no_area() const { return (size.width<=0 || size.height<=0 ); }
+
+ inline bool operator==(const Rect2& p_rect) const { return pos==p_rect.pos && size==p_rect.size; }
+ inline bool operator!=(const Rect2& p_rect) const { return pos!=p_rect.pos || size!=p_rect.size; }
+
+ inline Rect2 grow(real_t p_by) const {
+
+ Rect2 g=*this;
+ g.pos.x-=p_by;
+ g.pos.y-=p_by;
+ g.size.width+=p_by*2;
+ g.size.height+=p_by*2;
+ return g;
+ }
+
+ inline Rect2 expand(const Vector2& p_vector) const {
+
+ Rect2 r = *this;
+ r.expand_to(p_vector);
+ return r;
+ }
+
+ inline void expand_to(const Vector2& p_vector) { //in place function for speed
+
+ Vector2 begin=pos;
+ Vector2 end=pos+size;
+
+ if (p_vector.x<begin.x)
+ begin.x=p_vector.x;
+ if (p_vector.y<begin.y)
+ begin.y=p_vector.y;
+
+ if (p_vector.x>end.x)
+ end.x=p_vector.x;
+ if (p_vector.y>end.y)
+ end.y=p_vector.y;
+
+ pos=begin;
+ size=end-begin;
+ }
+
+
+ operator String() const;
+
+ inline Rect2() {}
+ inline Rect2( real_t p_x, real_t p_y, real_t p_width, real_t p_height) { pos=Point2(p_x,p_y); size=Size2( p_width, p_height ); }
+ inline Rect2( const Point2& p_pos, const Size2& p_size ) { pos=p_pos; size=p_size; }
+};
+
+
+}
+
+#endif // RECT2_H