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authorKarroffel <therzog@mail.de>2017-04-06 02:32:24 +0200
committerKarroffel <therzog@mail.de>2017-04-06 02:32:24 +0200
commit5e3b01f0f136819b5628d4edec847eac2a4374a5 (patch)
tree8673ea914db1407a5f13cbee2ae6d1ae12b63b5d /include/godot_cpp/core/String.hpp
parent63c2b9d474784447d01cb4c90aabdfd3ab5e373c (diff)
downloadredot-cpp-5e3b01f0f136819b5628d4edec847eac2a4374a5.tar.gz
some NodePath fixes and better handling of Object type arguments
Diffstat (limited to 'include/godot_cpp/core/String.hpp')
-rw-r--r--include/godot_cpp/core/String.hpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/godot_cpp/core/String.hpp b/include/godot_cpp/core/String.hpp
index 00790ae..1beaf21 100644
--- a/include/godot_cpp/core/String.hpp
+++ b/include/godot_cpp/core/String.hpp
@@ -15,6 +15,8 @@
namespace godot {
+class NodePath;
+
class GD_CPP_CORE_API String
{
godot_string _godot_string;
@@ -61,6 +63,8 @@ public:
bool operator >=(const String &s);
+ operator NodePath() const;
+
const wchar_t *c_string() const;
};