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author | David Snopek <dsnopek@gmail.com> | 2023-10-21 18:32:45 -0500 |
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committer | David Snopek <dsnopek@gmail.com> | 2023-11-06 00:09:06 -0600 |
commit | d33bd47219314e825d1130e646bc34f52fe65600 (patch) | |
tree | a3807017aeaefffa6bcda77f1fcebef436de4047 /include/godot_cpp/core/object_id.hpp | |
parent | 2dfe7929de31e52258380e414cce6978c1c94344 (diff) | |
download | redot-cpp-d33bd47219314e825d1130e646bc34f52fe65600.tar.gz |
Add `CallableCustom` that devs can use in their GDExtensions
Diffstat (limited to 'include/godot_cpp/core/object_id.hpp')
-rw-r--r-- | include/godot_cpp/core/object_id.hpp | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/include/godot_cpp/core/object_id.hpp b/include/godot_cpp/core/object_id.hpp new file mode 100644 index 0000000..9f3bc96 --- /dev/null +++ b/include/godot_cpp/core/object_id.hpp @@ -0,0 +1,62 @@ +/**************************************************************************/ +/* object_id.hpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef GODOT_OBJECT_ID_HPP +#define GODOT_OBJECT_ID_HPP + +#include <godot_cpp/core/defs.hpp> + +namespace godot { + +class ObjectID { + uint64_t id = 0; + +public: + _FORCE_INLINE_ bool is_ref_counted() const { return (id & (uint64_t(1) << 63)) != 0; } + _FORCE_INLINE_ bool is_valid() const { return id != 0; } + _FORCE_INLINE_ bool is_null() const { return id == 0; } + _FORCE_INLINE_ operator uint64_t() const { return id; } + _FORCE_INLINE_ operator int64_t() const { return id; } + + _FORCE_INLINE_ bool operator==(const ObjectID &p_id) const { return id == p_id.id; } + _FORCE_INLINE_ bool operator!=(const ObjectID &p_id) const { return id != p_id.id; } + _FORCE_INLINE_ bool operator<(const ObjectID &p_id) const { return id < p_id.id; } + + _FORCE_INLINE_ void operator=(int64_t p_int64) { id = p_int64; } + _FORCE_INLINE_ void operator=(uint64_t p_uint64) { id = p_uint64; } + + _FORCE_INLINE_ ObjectID() {} + _FORCE_INLINE_ explicit ObjectID(const uint64_t p_id) { id = p_id; } + _FORCE_INLINE_ explicit ObjectID(const int64_t p_id) { id = p_id; } +}; + +} // namespace godot + +#endif // GODOT_OBJECT_ID_HPP |