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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-09-24 18:44:25 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-10-04 16:05:40 +0200
commit64b2c9be0b86c130ff774005f7daa2e869e37c8c (patch)
tree26dbbbbd2a72c00bbc2187e5d8b0bb541567ac2c /include/godot_cpp/variant/array_helpers.hpp
parentfa4d18f21cfae319b8f16a1604742cfec6022079 (diff)
downloadredot-cpp-64b2c9be0b86c130ff774005f7daa2e869e37c8c.tar.gz
[SCons] Refactor targets, symbols, optimizations.
Now matches Godot `master` target names and supports the same flags with the following notable exceptions: - The default target is "template_debug", since it's compatible with editor builds (and TOOLS_ENABLED is never used internally). - separate_debug_symbols is still not supported, and will be done in a separate commit.
Diffstat (limited to 'include/godot_cpp/variant/array_helpers.hpp')
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