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| author | Adam Scott <ascott.ca@gmail.com> | 2023-09-04 15:00:42 -0400 |
|---|---|---|
| committer | Adam Scott <ascott.ca@gmail.com> | 2023-10-19 10:51:31 -0400 |
| commit | 2d5024ac8ec623b91308df6225028de30a9cf2d0 (patch) | |
| tree | 1fb99df1cfd2a53e3706e4b68f7efbd0306442a6 /include/godot_cpp/variant | |
| parent | 7a3cfe80896be657ed4e92d76234235291c9263d (diff) | |
| download | redot-cpp-2d5024ac8ec623b91308df6225028de30a9cf2d0.tar.gz | |
Refactor compiledb implementation
This comment enables the possibility to build the "compile_commands.json"
file by only using `scons -Q compiledb`. No need to use the argument
`compiledb=yes`.
And when using the `compiledb=yes`, it will create a
"compiled_commands.json" automatically.
Diffstat (limited to 'include/godot_cpp/variant')
0 files changed, 0 insertions, 0 deletions
