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authorAllen Pestaluky <allenpestaluky@gmail.com>2024-02-06 09:58:51 -0500
committerAllen Pestaluky <allenpestaluky@gmail.com>2024-02-06 13:53:38 -0500
commit349b5a3146404ce32c3b6ef8f7427af99fd9dcee (patch)
treea9b8faea53ad9ac729adeda662cffb16f5bbc1db /include/godot_cpp/variant
parent36847f6af0be548bae96429fa84d59f407b51582 (diff)
downloadredot-cpp-349b5a3146404ce32c3b6ef8f7427af99fd9dcee.tar.gz
Added newer Variant types to `typed_array.hpp`
This is a companion commit to the godot PR https://github.com/godotengine/godot/pull/87992 which fixes https://github.com/godotengine/godot/issues/87991 Also undefines typed array templates after use to match Godot's typed_array.h
Diffstat (limited to 'include/godot_cpp/variant')
-rw-r--r--include/godot_cpp/variant/typed_array.hpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/include/godot_cpp/variant/typed_array.hpp b/include/godot_cpp/variant/typed_array.hpp
index 5e7084e..2261509 100644
--- a/include/godot_cpp/variant/typed_array.hpp
+++ b/include/godot_cpp/variant/typed_array.hpp
@@ -75,6 +75,8 @@ public:
} \
};
+// All Variant::OBJECT types are intentionally omitted from this list because they are handled by
+// the unspecialized TypedArray definition.
MAKE_TYPED_ARRAY(bool, Variant::BOOL)
MAKE_TYPED_ARRAY(uint8_t, Variant::INT)
MAKE_TYPED_ARRAY(int8_t, Variant::INT)
@@ -94,11 +96,14 @@ MAKE_TYPED_ARRAY(Rect2i, Variant::RECT2I)
MAKE_TYPED_ARRAY(Vector3, Variant::VECTOR3)
MAKE_TYPED_ARRAY(Vector3i, Variant::VECTOR3I)
MAKE_TYPED_ARRAY(Transform2D, Variant::TRANSFORM2D)
+MAKE_TYPED_ARRAY(Vector4, Variant::VECTOR4)
+MAKE_TYPED_ARRAY(Vector4i, Variant::VECTOR4I)
MAKE_TYPED_ARRAY(Plane, Variant::PLANE)
MAKE_TYPED_ARRAY(Quaternion, Variant::QUATERNION)
MAKE_TYPED_ARRAY(AABB, Variant::AABB)
MAKE_TYPED_ARRAY(Basis, Variant::BASIS)
MAKE_TYPED_ARRAY(Transform3D, Variant::TRANSFORM3D)
+MAKE_TYPED_ARRAY(Projection, Variant::PROJECTION)
MAKE_TYPED_ARRAY(Color, Variant::COLOR)
MAKE_TYPED_ARRAY(StringName, Variant::STRING_NAME)
MAKE_TYPED_ARRAY(NodePath, Variant::NODE_PATH)
@@ -116,6 +121,10 @@ MAKE_TYPED_ARRAY(PackedStringArray, Variant::PACKED_STRING_ARRAY)
MAKE_TYPED_ARRAY(PackedVector2Array, Variant::PACKED_VECTOR2_ARRAY)
MAKE_TYPED_ARRAY(PackedVector3Array, Variant::PACKED_VECTOR3_ARRAY)
MAKE_TYPED_ARRAY(PackedColorArray, Variant::PACKED_COLOR_ARRAY)
+// If the IPAddress struct is added to godot-cpp, the following could also be added:
+//MAKE_TYPED_ARRAY(IPAddress, Variant::STRING)
+
+#undef MAKE_TYPED_ARRAY
} // namespace godot