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authorAaron Franke <arnfranke@yahoo.com>2022-10-09 01:47:07 -0500
committerAaron Franke <arnfranke@yahoo.com>2022-10-09 01:47:07 -0500
commit592bd15c7aa893e55ed984c1295a47742b02bbd1 (patch)
treeda5b31324b1fc50cdf7e144b044becd50a8535de /include/godot_cpp/variant
parentbcfa3bf32065af70fc637d74d4fc438b36add7d6 (diff)
downloadredot-cpp-592bd15c7aa893e55ed984c1295a47742b02bbd1.tar.gz
Run scripts to format and make headers consistent
Diffstat (limited to 'include/godot_cpp/variant')
-rw-r--r--include/godot_cpp/variant/char_string.hpp6
-rw-r--r--include/godot_cpp/variant/char_utils.hpp6
-rw-r--r--include/godot_cpp/variant/typed_array.hpp6
-rw-r--r--include/godot_cpp/variant/ucaps.hpp6
-rw-r--r--include/godot_cpp/variant/variant.hpp6
5 files changed, 15 insertions, 15 deletions
diff --git a/include/godot_cpp/variant/char_string.hpp b/include/godot_cpp/variant/char_string.hpp
index f9bbe03..ca84c00 100644
--- a/include/godot_cpp/variant/char_string.hpp
+++ b/include/godot_cpp/variant/char_string.hpp
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_CPP_CHAR_STRING_HPP
-#define GODOT_CPP_CHAR_STRING_HPP
+#ifndef GODOT_CHAR_STRING_HPP
+#define GODOT_CHAR_STRING_HPP
#include <cstddef>
#include <cstdint>
@@ -110,4 +110,4 @@ public:
} // namespace godot
-#endif // ! GODOT_CPP_CHAR_STRING_HPP
+#endif // GODOT_CHAR_STRING_HPP
diff --git a/include/godot_cpp/variant/char_utils.hpp b/include/godot_cpp/variant/char_utils.hpp
index f7e93ac..d932520 100644
--- a/include/godot_cpp/variant/char_utils.hpp
+++ b/include/godot_cpp/variant/char_utils.hpp
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CHAR_UTILS_HPP
-#define CHAR_UTILS_HPP
+#ifndef GODOT_CHAR_UTILS_HPP
+#define GODOT_CHAR_UTILS_HPP
static _FORCE_INLINE_ bool is_ascii_upper_case(char32_t c) {
return (c >= 'A' && c <= 'Z');
@@ -87,4 +87,4 @@ static _FORCE_INLINE_ bool is_underscore(char32_t p_char) {
return (p_char == '_');
}
-#endif // CHAR_UTILS_HPP
+#endif // GODOT_CHAR_UTILS_HPP
diff --git a/include/godot_cpp/variant/typed_array.hpp b/include/godot_cpp/variant/typed_array.hpp
index 67c1b6a..9b9175b 100644
--- a/include/godot_cpp/variant/typed_array.hpp
+++ b/include/godot_cpp/variant/typed_array.hpp
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_CPP_TYPED_ARRAY_HPP
-#define GODOT_CPP_TYPED_ARRAY_HPP
+#ifndef GODOT_TYPED_ARRAY_HPP
+#define GODOT_TYPED_ARRAY_HPP
#include <godot_cpp/variant/array.hpp>
#include <godot_cpp/variant/variant.hpp>
@@ -123,4 +123,4 @@ MAKE_TYPED_ARRAY(PackedColorArray, Variant::PACKED_COLOR_ARRAY)
} // namespace godot
-#endif // GODOT_CPP_TYPED_ARRAY_HPP
+#endif // GODOT_TYPED_ARRAY_HPP
diff --git a/include/godot_cpp/variant/ucaps.hpp b/include/godot_cpp/variant/ucaps.hpp
index d684fb3..a42d6e9 100644
--- a/include/godot_cpp/variant/ucaps.hpp
+++ b/include/godot_cpp/variant/ucaps.hpp
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef UCAPS_HPP
-#define UCAPS_HPP
+#ifndef GODOT_UCAPS_HPP
+#define GODOT_UCAPS_HPP
// satan invented unicode?
#define CAPS_LEN 666
@@ -1412,4 +1412,4 @@ static int _find_lower(int ch) {
return ch;
}
-#endif // UCAPS_HPP
+#endif // GODOT_UCAPS_HPP
diff --git a/include/godot_cpp/variant/variant.hpp b/include/godot_cpp/variant/variant.hpp
index ea4e88c..1a5c22d 100644
--- a/include/godot_cpp/variant/variant.hpp
+++ b/include/godot_cpp/variant/variant.hpp
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_CPP_VARIANT_HPP
-#define GODOT_CPP_VARIANT_HPP
+#ifndef GODOT_VARIANT_HPP
+#define GODOT_VARIANT_HPP
#include <godot_cpp/core/defs.hpp>
@@ -320,4 +320,4 @@ struct VariantComparator {
} // namespace godot
-#endif // ! GODOT_CPP_VARIANT_HPP
+#endif // GODOT_VARIANT_HPP