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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-18 18:36:21 +0100 |
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committer | GitHub <noreply@github.com> | 2023-01-18 18:36:21 +0100 |
commit | cf3d995e8cb477a09dcbcf59c1cc8410b4b071fe (patch) | |
tree | b50d74112a8f01a3a219c1cce3d5345c939ad632 /include/godot_cpp | |
parent | 0dfe0d01669d3f281ec02e136676079016c0424c (diff) | |
parent | dbd43ac107ba5fc931aacf94294f247ba2c724af (diff) | |
download | redot-cpp-cf3d995e8cb477a09dcbcf59c1cc8410b4b071fe.tar.gz |
Merge pull request #997 from asmaloney/fix-shadow-eulerorder
Fix a shadowed enum (EulerOrder)
Diffstat (limited to 'include/godot_cpp')
-rw-r--r-- | include/godot_cpp/variant/basis.hpp | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/include/godot_cpp/variant/basis.hpp b/include/godot_cpp/variant/basis.hpp index 8b2d8c0..a365b02 100644 --- a/include/godot_cpp/variant/basis.hpp +++ b/include/godot_cpp/variant/basis.hpp @@ -31,6 +31,7 @@ #ifndef GODOT_BASIS_HPP #define GODOT_BASIS_HPP +#include <godot_cpp/classes/global_constants.hpp> #include <godot_cpp/variant/quaternion.hpp> #include <godot_cpp/variant/vector3.hpp> @@ -58,15 +59,6 @@ struct _NO_DISCARD_ Basis { _FORCE_INLINE_ real_t determinant() const; - enum EulerOrder { - EULER_ORDER_XYZ, - EULER_ORDER_XZY, - EULER_ORDER_YXZ, - EULER_ORDER_YZX, - EULER_ORDER_ZXY, - EULER_ORDER_ZYX - }; - void from_z(const Vector3 &p_z); void rotate(const Vector3 &p_axis, real_t p_angle); |