diff options
author | Rémi Verschelde <remi@verschelde.fr> | 2021-03-01 16:28:58 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-03-01 16:28:58 +0100 |
commit | 55c0a2ea03369efefa0f795bdc7f81fbd4568a47 (patch) | |
tree | 069520ecface5af683b236029919af91dceeaf31 /include | |
parent | cee79bb7a6989677812a88833fca2ed4156a117f (diff) | |
parent | cba90d630177ce6c57b5537e74ef3eab4e9c1ea2 (diff) | |
download | redot-cpp-55c0a2ea03369efefa0f795bdc7f81fbd4568a47.tar.gz |
Merge pull request #525 from vnen/update-clang-format
Update clang-format to version 11
Diffstat (limited to 'include')
-rw-r--r-- | include/core/AABB.hpp | 2 | ||||
-rw-r--r-- | include/core/CameraMatrix.hpp | 2 | ||||
-rw-r--r-- | include/core/Color.hpp | 2 | ||||
-rw-r--r-- | include/core/Godot.hpp | 4 | ||||
-rw-r--r-- | include/core/GodotGlobal.hpp | 1 | ||||
-rw-r--r-- | include/core/Math.hpp | 1 | ||||
-rw-r--r-- | include/core/PoolArrays.hpp | 1 | ||||
-rw-r--r-- | include/core/Rect2.hpp | 5 | ||||
-rw-r--r-- | include/core/Ref.hpp | 18 | ||||
-rw-r--r-- | include/core/String.hpp | 1 | ||||
-rw-r--r-- | include/core/Vector3.hpp | 2 |
11 files changed, 0 insertions, 39 deletions
diff --git a/include/core/AABB.hpp b/include/core/AABB.hpp index 41ade0a..bed3f35 100644 --- a/include/core/AABB.hpp +++ b/include/core/AABB.hpp @@ -16,12 +16,10 @@ public: real_t get_area() const; /// get area inline bool has_no_area() const { - return (size.x <= CMP_EPSILON || size.y <= CMP_EPSILON || size.z <= CMP_EPSILON); } inline bool has_no_surface() const { - return (size.x <= CMP_EPSILON && size.y <= CMP_EPSILON && size.z <= CMP_EPSILON); } diff --git a/include/core/CameraMatrix.hpp b/include/core/CameraMatrix.hpp index c90bc51..b17210e 100644 --- a/include/core/CameraMatrix.hpp +++ b/include/core/CameraMatrix.hpp @@ -14,7 +14,6 @@ using namespace godot; } // namespace struct CameraMatrix { - enum Planes { PLANE_NEAR, PLANE_FAR, @@ -84,7 +83,6 @@ struct CameraMatrix { }; Vector3 CameraMatrix::xform(const Vector3 &p_vec3) const { - Vector3 ret; ret.x = matrix[0][0] * p_vec3.x + matrix[1][0] * p_vec3.y + matrix[2][0] * p_vec3.z + matrix[3][0]; ret.y = matrix[0][1] * p_vec3.x + matrix[1][1] * p_vec3.y + matrix[2][1] * p_vec3.z + matrix[3][1]; diff --git a/include/core/Color.hpp b/include/core/Color.hpp index e4116f2..87cf430 100644 --- a/include/core/Color.hpp +++ b/include/core/Color.hpp @@ -11,12 +11,10 @@ namespace godot { struct Color { - private: // static float _parse_col(const String& p_str, int p_ofs); public: union { - struct { float r; float g; diff --git a/include/core/Godot.hpp b/include/core/Godot.hpp index d98535f..bf52d7b 100644 --- a/include/core/Godot.hpp +++ b/include/core/Godot.hpp @@ -321,7 +321,6 @@ void register_method(const char *name, M method_ptr, godot_method_rpc_mode rpc_t template <class D, class B, class R, class... As> void register_method_explicit(const char *name, R (B::*method_ptr)(As...), godot_method_rpc_mode rpc_type = GODOT_METHOD_RPC_MODE_DISABLED) { - static_assert(std::is_base_of<B, D>::value, "Explicit class must derive from method class"); register_method(name, static_cast<R (D::*)(As...)>(method_ptr), rpc_type); } @@ -394,7 +393,6 @@ void register_property(const char *name, P(T::*var), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "") { - static_assert(T::___CLASS_IS_SCRIPT, "This function must only be used on custom classes"); Variant def_val = default_value; @@ -451,7 +449,6 @@ void register_property(const char *name, void (T::*setter)(P), P (T::*getter)(), godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "") { - static_assert(T::___CLASS_IS_SCRIPT, "This function must only be used on custom classes"); Variant def_val = default_value; @@ -495,7 +492,6 @@ void register_property(const char *name, void (T::*setter)(P), P (T::*getter)() godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "") { - register_property(name, setter, (P(T::*)())getter, default_value, rpc_mode, usage, hint, hint_string); } diff --git a/include/core/GodotGlobal.hpp b/include/core/GodotGlobal.hpp index 70f7157..780356e 100644 --- a/include/core/GodotGlobal.hpp +++ b/include/core/GodotGlobal.hpp @@ -23,7 +23,6 @@ extern "C" const godot_gdnative_ext_net_3_2_api_struct *net_3_2_api; extern "C" const void *gdnlib; class Godot { - public: static void print(const String &message); static void print_warning(const String &description, const String &function, const String &file, int line); diff --git a/include/core/Math.hpp b/include/core/Math.hpp index a971bb8..4cabe0d 100644 --- a/include/core/Math.hpp +++ b/include/core/Math.hpp @@ -232,7 +232,6 @@ inline double stepify(double p_value, double p_step) { }
inline unsigned int next_power_of_2(unsigned int x) {
-
if (x == 0)
return 0;
diff --git a/include/core/PoolArrays.hpp b/include/core/PoolArrays.hpp index 9421e83..f7720b1 100644 --- a/include/core/PoolArrays.hpp +++ b/include/core/PoolArrays.hpp @@ -26,7 +26,6 @@ class PoolByteArray { public: class Read { - friend class PoolByteArray; godot_pool_byte_array_read_access *_read_access; diff --git a/include/core/Rect2.hpp b/include/core/Rect2.hpp index 2843960..d9c1bc6 100644 --- a/include/core/Rect2.hpp +++ b/include/core/Rect2.hpp @@ -17,7 +17,6 @@ typedef Vector2 Point2; struct Transform2D; struct Rect2 { - Point2 position; Size2 size; @@ -48,14 +47,12 @@ struct Rect2 { bool intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_position = nullptr, Point2 *r_normal = nullptr) const; inline bool encloses(const Rect2 &p_rect) const { - return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) && ((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) && ((p_rect.position.y + p_rect.size.y) < (position.y + size.y)); } inline bool has_no_area() const { - return (size.x <= 0 || size.y <= 0); } Rect2 clip(const Rect2 &p_rect) const; @@ -82,7 +79,6 @@ struct Rect2 { inline bool operator!=(const Rect2 &p_rect) const { return position != p_rect.position || size != p_rect.size; } inline Rect2 grow(real_t p_by) const { - Rect2 g = *this; g.position.x -= p_by; g.position.y -= p_by; @@ -92,7 +88,6 @@ struct Rect2 { } inline Rect2 expand(const Vector2 &p_vector) const { - Rect2 r = *this; r.expand_to(p_vector); return r; diff --git a/include/core/Ref.hpp b/include/core/Ref.hpp index 80133a1..79bb1a8 100644 --- a/include/core/Ref.hpp +++ b/include/core/Ref.hpp @@ -19,7 +19,6 @@ class Ref { T *reference = nullptr; void ref(const Ref &p_from) { - if (p_from.reference == reference) return; @@ -31,7 +30,6 @@ class Ref { } void ref_pointer(T *p_ref) { - ERR_FAIL_COND(p_ref == nullptr); if (p_ref->init_ref()) @@ -40,44 +38,35 @@ class Ref { public: inline bool operator<(const Ref<T> &p_r) const { - return reference < p_r.reference; } inline bool operator==(const Ref<T> &p_r) const { - return reference == p_r.reference; } inline bool operator!=(const Ref<T> &p_r) const { - return reference != p_r.reference; } inline T *operator->() { - return reference; } inline T *operator*() { - return reference; } inline const T *operator->() const { - return reference; } inline const T *ptr() const { - return reference; } inline T *ptr() { - return reference; } inline const T *operator*() const { - return reference; } @@ -88,7 +77,6 @@ public: } void operator=(const Ref &p_from) { - ref(p_from); } @@ -118,7 +106,6 @@ public: } Ref(const Ref &p_from) { - reference = nullptr; ref(p_from); } @@ -138,7 +125,6 @@ public: } Ref(T *p_reference) { - if (p_reference) ref_pointer(p_reference); else @@ -146,7 +132,6 @@ public: } Ref(const Variant &p_variant) { - reference = nullptr; Object *refb = T::___get_from_variant(p_variant); if (refb == nullptr) { @@ -168,7 +153,6 @@ public: // mutexes will avoid more crashes? if (reference && reference->unreference()) { - //memdelete(reference); reference->free(); } @@ -181,12 +165,10 @@ public: } Ref() { - reference = nullptr; } ~Ref() { - unref(); } diff --git a/include/core/String.hpp b/include/core/String.hpp index 57e7eb7..7c11ac7 100644 --- a/include/core/String.hpp +++ b/include/core/String.hpp @@ -14,7 +14,6 @@ class PoolStringArray; class String; class CharString { - friend class String; godot_char_string _char_string; diff --git a/include/core/Vector3.hpp b/include/core/Vector3.hpp index cbd4f75..5fddff5 100644 --- a/include/core/Vector3.hpp +++ b/include/core/Vector3.hpp @@ -14,7 +14,6 @@ namespace godot { class Basis; struct Vector3 { - enum Axis { AXIS_X, AXIS_Y, @@ -305,7 +304,6 @@ inline Vector3 operator*(real_t p_scalar, const Vector3 &p_vec) { } inline Vector3 vec3_cross(const Vector3 &p_a, const Vector3 &p_b) { - return p_a.cross(p_b); } |