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authorRémi Verschelde <rverschelde@gmail.com>2022-09-19 09:29:57 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-09-19 09:29:57 +0200
commitd910b72cb7955068901d24b82066ac2a7a8e640d (patch)
tree9f99ed0f6b516a69c0f674fb6c3bc910ad9c6f83 /include
parentd4cef0bd433e6c724bd1c500ef72d172ff24c801 (diff)
parenta35994ce7b4844b980155fa2d63c1ed5177339b9 (diff)
downloadredot-cpp-d910b72cb7955068901d24b82066ac2a7a8e640d.tar.gz
Merge pull request #851 from Zylann/quat_to_quaternion
Use `quaternion` instead of `quat` in method names
Diffstat (limited to 'include')
-rw-r--r--include/godot_cpp/variant/basis.hpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/include/godot_cpp/variant/basis.hpp b/include/godot_cpp/variant/basis.hpp
index ffc9d73..777c9b5 100644
--- a/include/godot_cpp/variant/basis.hpp
+++ b/include/godot_cpp/variant/basis.hpp
@@ -92,7 +92,7 @@ public:
Vector3 get_rotation_euler() const;
void get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const;
void get_rotation_axis_angle_local(Vector3 &p_axis, real_t &p_angle) const;
- Quaternion get_rotation_quat() const;
+ Quaternion get_rotation_quaternion() const;
Vector3 get_rotation() const { return get_rotation_euler(); };
Vector3 rotref_posscale_decomposition(Basis &rotref) const;
@@ -115,8 +115,8 @@ public:
Vector3 get_euler_zyx() const;
void set_euler_zyx(const Vector3 &p_euler);
- Quaternion get_quat() const;
- void set_quat(const Quaternion &p_quat);
+ Quaternion get_quaternion() const;
+ void set_quaternion(const Quaternion &p_quat);
Vector3 get_euler() const { return get_euler_yxz(); }
void set_euler(const Vector3 &p_euler) { set_euler_yxz(p_euler); }
@@ -139,7 +139,7 @@ public:
void set_axis_angle_scale(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale);
void set_euler_scale(const Vector3 &p_euler, const Vector3 &p_scale);
- void set_quat_scale(const Quaternion &p_quat, const Vector3 &p_scale);
+ void set_quaternion_scale(const Quaternion &p_quat, const Vector3 &p_scale);
// transposed dot products
inline real_t tdotx(const Vector3 &v) const {
@@ -247,10 +247,10 @@ public:
#endif
Basis diagonalize();
- operator Quaternion() const { return get_quat(); }
+ operator Quaternion() const { return get_quaternion(); }
- Basis(const Quaternion &p_quat) { set_quat(p_quat); };
- Basis(const Quaternion &p_quat, const Vector3 &p_scale) { set_quat_scale(p_quat, p_scale); }
+ Basis(const Quaternion &p_quat) { set_quaternion(p_quat); };
+ Basis(const Quaternion &p_quat, const Vector3 &p_scale) { set_quaternion_scale(p_quat, p_scale); }
Basis(const Vector3 &p_euler) { set_euler(p_euler); }
Basis(const Vector3 &p_euler, const Vector3 &p_scale) { set_euler_scale(p_euler, p_scale); }