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author | Daniel Rakos <daniel.rakos@rastergrid.com> | 2019-06-21 16:40:36 +0200 |
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committer | Daniel Rakos <daniel.rakos@rastergrid.com> | 2020-08-15 09:46:23 +0200 |
commit | 0939d0f6d15e8a5870ec7bb0dafb617e0d97d532 (patch) | |
tree | 880914db1d6c7553f7dcc758e8f7bf20c6870bec /src/core/NodePath.cpp | |
parent | c2f765e49c7dd0c86729e6ba17f87c039203bce0 (diff) | |
download | redot-cpp-0939d0f6d15e8a5870ec7bb0dafb617e0d97d532.tar.gz |
Fixed memory leak with String objects
The member _godot_string should never be straight out overwritten ever without
first destroying the underlying string object's memory. This change solves the
problem through the introduction of a new private constructor to create String
objects with a pre-existing godot_string handle.
Diffstat (limited to 'src/core/NodePath.cpp')
0 files changed, 0 insertions, 0 deletions