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author | Marc Gilleron <marc.gilleron@gmail.com> | 2018-01-17 23:58:28 +0100 |
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committer | Marc Gilleron <marc.gilleron@gmail.com> | 2018-01-17 23:58:28 +0100 |
commit | 835233fb7128db46389262a8bb23b623b9359ee4 (patch) | |
tree | 22d9e61c7c267cb970eed91a03e4031f5eeb6dce /src/core/PoolArrays.cpp | |
parent | 02b9b2592aa11000ba48060231eaca074fbb8b97 (diff) | |
download | redot-cpp-835233fb7128db46389262a8bb23b623b9359ee4.tar.gz |
Added missing copy constructors and assign operators to PoolVectors
Diffstat (limited to 'src/core/PoolArrays.cpp')
-rw-r--r-- | src/core/PoolArrays.cpp | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/src/core/PoolArrays.cpp b/src/core/PoolArrays.cpp index 4038574..0ea493f 100644 --- a/src/core/PoolArrays.cpp +++ b/src/core/PoolArrays.cpp @@ -15,6 +15,18 @@ PoolByteArray::PoolByteArray() godot::api->godot_pool_byte_array_new(&_godot_array); } +PoolByteArray::PoolByteArray(const PoolByteArray &p_other) +{ + godot::api->godot_pool_byte_array_new_copy(&_godot_array, &p_other._godot_array); +} + +PoolByteArray &PoolByteArray::operator=(const PoolByteArray & p_other) +{ + godot::api->godot_pool_byte_array_destroy(&_godot_array); + godot::api->godot_pool_byte_array_new_copy(&_godot_array, &p_other._godot_array); + return *this; +} + PoolByteArray::PoolByteArray(const Array& array) { godot::api->godot_pool_byte_array_new_with_array(&_godot_array, (godot_array *) &array); @@ -97,6 +109,18 @@ PoolIntArray::PoolIntArray() godot::api->godot_pool_int_array_new(&_godot_array); } +PoolIntArray::PoolIntArray(const PoolIntArray &p_other) +{ + godot::api->godot_pool_int_array_new_copy(&_godot_array, &p_other._godot_array); +} + +PoolIntArray &PoolIntArray::operator=(const PoolIntArray &p_other) +{ + godot::api->godot_pool_int_array_destroy(&_godot_array); + godot::api->godot_pool_int_array_new_copy(&_godot_array, &p_other._godot_array); + return *this; +} + PoolIntArray::PoolIntArray(const Array& array) { godot::api->godot_pool_int_array_new_with_array(&_godot_array, (godot_array *) &array); @@ -178,6 +202,18 @@ PoolRealArray::PoolRealArray() godot::api->godot_pool_real_array_new(&_godot_array); } +PoolRealArray::PoolRealArray(const PoolRealArray &p_other) +{ + godot::api->godot_pool_real_array_new_copy(&_godot_array, &p_other._godot_array); +} + +PoolRealArray &PoolRealArray::operator=(const PoolRealArray &p_other) +{ + godot::api->godot_pool_real_array_destroy(&_godot_array); + godot::api->godot_pool_real_array_new_copy(&_godot_array, &p_other._godot_array); + return *this; +} + PoolRealArray::Read PoolRealArray::read() const { Read read; @@ -260,6 +296,18 @@ PoolStringArray::PoolStringArray() godot::api->godot_pool_string_array_new(&_godot_array); } +PoolStringArray::PoolStringArray(const PoolStringArray &p_other) +{ + godot::api->godot_pool_string_array_new_copy(&_godot_array, &p_other._godot_array); +} + +PoolStringArray &PoolStringArray::operator=(const PoolStringArray &p_other) +{ + godot::api->godot_pool_string_array_destroy(&_godot_array); + godot::api->godot_pool_string_array_new_copy(&_godot_array, &p_other._godot_array); + return *this; +} + PoolStringArray::PoolStringArray(const Array& array) { godot::api->godot_pool_string_array_new_with_array(&_godot_array, (godot_array *) &array); @@ -346,6 +394,18 @@ PoolVector2Array::PoolVector2Array() godot::api->godot_pool_vector2_array_new(&_godot_array); } +PoolVector2Array::PoolVector2Array(const PoolVector2Array &p_other) +{ + godot::api->godot_pool_vector2_array_new_copy(&_godot_array, &p_other._godot_array); +} + +PoolVector2Array &PoolVector2Array::operator=(const PoolVector2Array &p_other) +{ + godot::api->godot_pool_vector2_array_destroy(&_godot_array); + godot::api->godot_pool_vector2_array_new_copy(&_godot_array, &p_other._godot_array); + return *this; +} + PoolVector2Array::PoolVector2Array(const Array& array) { godot::api->godot_pool_vector2_array_new_with_array(&_godot_array, (godot_array *) &array); @@ -430,6 +490,18 @@ PoolVector3Array::PoolVector3Array() godot::api->godot_pool_vector3_array_new(&_godot_array); } +PoolVector3Array::PoolVector3Array(const PoolVector3Array &p_other) +{ + godot::api->godot_pool_vector3_array_new_copy(&_godot_array, &p_other._godot_array); +} + +PoolVector3Array &PoolVector3Array::operator=(const PoolVector3Array &p_other) +{ + godot::api->godot_pool_vector3_array_destroy(&_godot_array); + godot::api->godot_pool_vector3_array_new_copy(&_godot_array, &p_other._godot_array); + return *this; +} + PoolVector3Array::PoolVector3Array(const Array& array) { godot::api->godot_pool_vector3_array_new_with_array(&_godot_array, (godot_array *) &array); @@ -513,6 +585,18 @@ PoolColorArray::PoolColorArray() godot::api->godot_pool_color_array_new(&_godot_array); } +PoolColorArray::PoolColorArray(const PoolColorArray &p_other) +{ + godot::api->godot_pool_color_array_new_copy(&_godot_array, &p_other._godot_array); +} + +PoolColorArray &PoolColorArray::operator=(const PoolColorArray &p_other) +{ + godot::api->godot_pool_color_array_destroy(&_godot_array); + godot::api->godot_pool_color_array_new_copy(&_godot_array, &p_other._godot_array); + return *this; +} + PoolColorArray::PoolColorArray(const Array& array) { godot::api->godot_pool_color_array_new_with_array(&_godot_array, (godot_array *) &array); |