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authorMarc Gilleron <marc.gilleron@gmail.com>2020-12-08 23:00:34 +0000
committerMarc Gilleron <marc.gilleron@gmail.com>2020-12-08 23:35:17 +0000
commit8e1cc29c66cc4dd28721a0367ef2f55464e9f026 (patch)
tree55ad0d70b9289888e0febb192a528d8fa1316cc1 /src/core/Quat.cpp
parent43828ebb3931b9117ad57f08cc457e052fdfd631 (diff)
downloadredot-cpp-8e1cc29c66cc4dd28721a0367ef2f55464e9f026.tar.gz
Added missing constants to Vector2, Vector3, Basis and Quat
Diffstat (limited to 'src/core/Quat.cpp')
-rw-r--r--src/core/Quat.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/Quat.cpp b/src/core/Quat.cpp
index 00fa43d..dc179e2 100644
--- a/src/core/Quat.cpp
+++ b/src/core/Quat.cpp
@@ -7,6 +7,8 @@
namespace godot {
+const Quat Quat::IDENTITY = Quat();
+
// set_euler_xyz expects a vector containing the Euler angles in the format
// (ax,ay,az), where ax is the angle of rotation around x axis,
// and similar for other axes.