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author | Olivier FAURE <CouteauBleu@gmail.com> | 2019-03-13 15:56:53 +0100 |
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committer | GitHub <noreply@github.com> | 2019-03-13 15:56:53 +0100 |
commit | a76df5c7d1a1bd1077acb734998038d9929f7bd3 (patch) | |
tree | 85fd87b8a28f82b894ba385e73e9d4ed151562ec /src/core/Transform.cpp | |
parent | 422140dd618a5d7ba8d574ed8939308a24b14e39 (diff) | |
download | redot-cpp-a76df5c7d1a1bd1077acb734998038d9929f7bd3.tar.gz |
Add instructions to use submodules
Git submodules are a little tricky to use, but are the default
way to go when adding a github project as a dependency in C++.
Add instructions on how to add godot-cpp as a dependency when
working from an existing repository.
Diffstat (limited to 'src/core/Transform.cpp')
0 files changed, 0 insertions, 0 deletions