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authorGeorge Marques <george@gmarqu.es>2021-08-18 11:03:52 -0300
committerBastiaan Olij <mux213@gmail.com>2021-09-27 23:08:08 +1000
commite4ed48976a962b67e9585cc2d20d11f115ef7949 (patch)
tree7830ad6926b5cd14a91784b07c2eff5b77e3f533 /src/core/Vector2.cpp
parentee708668944430a7f1d69e8faf7b3f3160432dc2 (diff)
downloadredot-cpp-e4ed48976a962b67e9585cc2d20d11f115ef7949.tar.gz
Replace bindgins to work with extensions
Diffstat (limited to 'src/core/Vector2.cpp')
-rw-r--r--src/core/Vector2.cpp100
1 files changed, 0 insertions, 100 deletions
diff --git a/src/core/Vector2.cpp b/src/core/Vector2.cpp
deleted file mode 100644
index 006d2a0..0000000
--- a/src/core/Vector2.cpp
+++ /dev/null
@@ -1,100 +0,0 @@
-/*************************************************************************/
-/* Vector2.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "Vector2.hpp"
-
-#include <gdnative/vector2.h>
-
-#include "String.hpp"
-
-namespace godot {
-
-const Vector2 Vector2::ZERO = Vector2();
-const Vector2 Vector2::ONE = Vector2(1, 1);
-const Vector2 Vector2::INF = Vector2(INFINITY, INFINITY);
-
-const Vector2 Vector2::LEFT = Vector2(-1, 0);
-const Vector2 Vector2::RIGHT = Vector2(1, 0);
-const Vector2 Vector2::UP = Vector2(0, -1);
-const Vector2 Vector2::DOWN = Vector2(0, 1);
-
-bool Vector2::operator==(const Vector2 &p_vec2) const {
- return x == p_vec2.x && y == p_vec2.y;
-}
-
-bool Vector2::operator!=(const Vector2 &p_vec2) const {
- return x != p_vec2.x || y != p_vec2.y;
-}
-
-Vector2 Vector2::project(const Vector2 &p_vec) const {
- Vector2 v1 = p_vec;
- Vector2 v2 = *this;
- return v2 * (v1.dot(v2) / v2.dot(v2));
-}
-
-Vector2 Vector2::plane_project(real_t p_d, const Vector2 &p_vec) const {
- return p_vec - *this * (dot(p_vec) - p_d);
-}
-
-Vector2 Vector2::clamped(real_t p_len) const {
- real_t l = length();
- Vector2 v = *this;
- if (l > 0 && p_len < l) {
- v /= l;
- v *= p_len;
- }
- return v;
-}
-
-Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const {
- Vector2 p0 = p_pre_a;
- Vector2 p1 = *this;
- Vector2 p2 = p_b;
- Vector2 p3 = p_post_b;
-
- real_t t = p_t;
- real_t t2 = t * t;
- real_t t3 = t2 * t;
-
- Vector2 out;
- out = ((p1 * 2.0) +
- (-p0 + p2) * t +
- (p0 * 2.0 - p1 * 5.0 + p2 * 4 - p3) * t2 +
- (-p0 + p1 * 3.0 - p2 * 3.0 + p3) * t3) *
- 0.5;
-
- return out;
-}
-
-Vector2::operator String() const {
- return String::num(x) + ", " + String::num(y);
-}
-
-} // namespace godot