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authorDavid Snopek <dsnopek@gmail.com>2023-10-21 18:32:45 -0500
committerDavid Snopek <dsnopek@gmail.com>2023-11-06 00:09:06 -0600
commitd33bd47219314e825d1130e646bc34f52fe65600 (patch)
treea3807017aeaefffa6bcda77f1fcebef436de4047 /src
parent2dfe7929de31e52258380e414cce6978c1c94344 (diff)
downloadredot-cpp-d33bd47219314e825d1130e646bc34f52fe65600.tar.gz
Add `CallableCustom` that devs can use in their GDExtensions
Diffstat (limited to 'src')
-rw-r--r--src/godot.cpp2
-rw-r--r--src/variant/callable_custom.cpp113
-rw-r--r--src/variant/callable_method_pointer.cpp16
3 files changed, 121 insertions, 10 deletions
diff --git a/src/godot.cpp b/src/godot.cpp
index 7579cfd..70c5978 100644
--- a/src/godot.cpp
+++ b/src/godot.cpp
@@ -172,6 +172,7 @@ GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to = nullptr;
GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id = nullptr;
GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id = nullptr;
GDExtensionInterfaceCallableCustomCreate gdextension_interface_callable_custom_create = nullptr;
+GDExtensionInterfaceCallableCustomGetUserData gdextension_interface_callable_custom_get_userdata = nullptr;
GDExtensionInterfaceRefGetObject gdextension_interface_ref_get_object = nullptr;
GDExtensionInterfaceRefSetObject gdextension_interface_ref_set_object = nullptr;
GDExtensionInterfaceScriptInstanceCreate2 gdextension_interface_script_instance_create2 = nullptr;
@@ -390,6 +391,7 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
LOAD_PROC_ADDRESS(object_get_instance_from_id, GDExtensionInterfaceObjectGetInstanceFromId);
LOAD_PROC_ADDRESS(object_get_instance_id, GDExtensionInterfaceObjectGetInstanceId);
LOAD_PROC_ADDRESS(callable_custom_create, GDExtensionInterfaceCallableCustomCreate);
+ LOAD_PROC_ADDRESS(callable_custom_get_userdata, GDExtensionInterfaceCallableCustomGetUserData);
LOAD_PROC_ADDRESS(ref_get_object, GDExtensionInterfaceRefGetObject);
LOAD_PROC_ADDRESS(ref_set_object, GDExtensionInterfaceRefSetObject);
LOAD_PROC_ADDRESS(script_instance_create2, GDExtensionInterfaceScriptInstanceCreate2);
diff --git a/src/variant/callable_custom.cpp b/src/variant/callable_custom.cpp
new file mode 100644
index 0000000..e0540fa
--- /dev/null
+++ b/src/variant/callable_custom.cpp
@@ -0,0 +1,113 @@
+/**************************************************************************/
+/* callable_custom.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include <godot_cpp/variant/callable_custom.hpp>
+
+#include <godot_cpp/core/object.hpp>
+#include <godot_cpp/variant/callable.hpp>
+
+namespace godot {
+
+static void callable_custom_call(void *p_userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error) {
+ CallableCustom *callable_custom = (CallableCustom *)p_userdata;
+ callable_custom->call((const Variant **)p_args, p_argument_count, *(Variant *)r_return, *r_error);
+}
+
+static GDExtensionBool callable_custom_is_valid(void *p_userdata) {
+ CallableCustom *callable_custom = (CallableCustom *)p_userdata;
+ return callable_custom->is_valid();
+}
+
+static void callable_custom_free(void *p_userdata) {
+ CallableCustom *callable_custom = (CallableCustom *)p_userdata;
+ memdelete(callable_custom);
+}
+
+static uint32_t callable_custom_hash(void *p_userdata) {
+ CallableCustom *callable_custom = (CallableCustom *)p_userdata;
+ return callable_custom->hash();
+}
+
+static void callable_custom_to_string(void *p_userdata, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {
+ CallableCustom *callable_custom = (CallableCustom *)p_userdata;
+ *((String *)r_out) = callable_custom->get_as_text();
+ *r_is_valid = true;
+}
+
+static GDExtensionBool callable_custom_equal_func(void *p_a, void *p_b) {
+ CallableCustom *a = (CallableCustom *)p_a;
+ CallableCustom *b = (CallableCustom *)p_b;
+ CallableCustom::CompareEqualFunc func_a = a->get_compare_equal_func();
+ CallableCustom::CompareEqualFunc func_b = b->get_compare_equal_func();
+ if (func_a != func_b) {
+ return false;
+ }
+ return func_a(a, b);
+}
+
+static GDExtensionBool callable_custom_less_than_func(void *p_a, void *p_b) {
+ CallableCustom *a = (CallableCustom *)p_a;
+ CallableCustom *b = (CallableCustom *)p_b;
+ CallableCustom::CompareEqualFunc func_a = a->get_compare_less_func();
+ CallableCustom::CompareEqualFunc func_b = b->get_compare_less_func();
+ if (func_a != func_b) {
+ // Just compare the addresses.
+ return p_a < p_b;
+ }
+ return func_a(a, b);
+}
+
+bool CallableCustom::is_valid() const {
+ // The same default implementation as in Godot.
+ return ObjectDB::get_instance(get_object());
+}
+
+Callable::Callable(CallableCustom *p_callable_custom) {
+ GDExtensionCallableCustomInfo info = {};
+ info.callable_userdata = p_callable_custom;
+ info.token = internal::token;
+ info.object_id = p_callable_custom->get_object();
+ info.call_func = &callable_custom_call;
+ info.is_valid_func = &callable_custom_is_valid;
+ info.free_func = &callable_custom_free;
+ info.hash_func = &callable_custom_hash;
+ info.equal_func = &callable_custom_equal_func;
+ info.less_than_func = &callable_custom_less_than_func;
+ info.to_string_func = &callable_custom_to_string;
+
+ ::godot::internal::gdextension_interface_callable_custom_create(_native_ptr(), &info);
+}
+
+CallableCustom *Callable::get_custom() const {
+ CallableCustomBase *callable_custom = (CallableCustomBase *)::godot::internal::gdextension_interface_callable_custom_get_userdata(_native_ptr(), internal::token);
+ return dynamic_cast<CallableCustom *>(callable_custom);
+}
+
+} // namespace godot
diff --git a/src/variant/callable_method_pointer.cpp b/src/variant/callable_method_pointer.cpp
index ea43632..10f2920 100644
--- a/src/variant/callable_method_pointer.cpp
+++ b/src/variant/callable_method_pointer.cpp
@@ -30,31 +30,27 @@
#include <godot_cpp/variant/callable_method_pointer.hpp>
-//#include <godot_cpp/godot.hpp>
-
namespace godot {
-static void call_custom_callable(void *userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error) {
+static void custom_callable_mp_call(void *userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error) {
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)userdata;
callable_method_pointer->call((const Variant **)p_args, p_argument_count, *(Variant *)r_return, *r_error);
}
-static void free_custom_callable(void *userdata) {
+static void custom_callable_mp_free(void *userdata) {
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)userdata;
memdelete(callable_method_pointer);
}
namespace internal {
-Callable create_custom_callable(CallableCustomMethodPointerBase *p_callable_method_pointer) {
- Object *object = p_callable_method_pointer->get_object();
-
+Callable create_callable_from_ccmp(CallableCustomMethodPointerBase *p_callable_method_pointer) {
GDExtensionCallableCustomInfo info = {};
info.callable_userdata = p_callable_method_pointer;
info.token = internal::token;
- info.object_id = object ? object->get_instance_id() : 0;
- info.call_func = &call_custom_callable;
- info.free_func = &free_custom_callable;
+ info.object_id = p_callable_method_pointer->get_object();
+ info.call_func = &custom_callable_mp_call;
+ info.free_func = &custom_callable_mp_free;
Callable callable;
::godot::internal::gdextension_interface_callable_custom_create(callable._native_ptr(), &info);