summaryrefslogtreecommitdiffstats
path: root/.github/ISSUE_TEMPLATE/bug_report.yml
diff options
context:
space:
mode:
Diffstat (limited to '.github/ISSUE_TEMPLATE/bug_report.yml')
-rw-r--r--.github/ISSUE_TEMPLATE/bug_report.yml12
1 files changed, 6 insertions, 6 deletions
diff --git a/.github/ISSUE_TEMPLATE/bug_report.yml b/.github/ISSUE_TEMPLATE/bug_report.yml
index b52ad6f..c4f51ad 100644
--- a/.github/ISSUE_TEMPLATE/bug_report.yml
+++ b/.github/ISSUE_TEMPLATE/bug_report.yml
@@ -1,5 +1,5 @@
name: Bug report
-description: Report a bug in the godot-cpp GDExtension/GDNative integration
+description: Report a bug in the redot-cpp GDExtension/GDNative integration
body:
- type: markdown
@@ -8,12 +8,12 @@ body:
- When reporting bugs, you'll make our life simpler (and the fix will come sooner) if you follow the guidelines in this template.
- Write a descriptive issue title above.
- The golden rule is to **always open *one* issue for *one* bug**. If you notice several bugs and want to report them, make sure to create one new issue for each of them.
- - Search [open](https://github.com/godotengine/godot-cpp/issues) and [closed](https://github.com/godotengine/godot-cpp/issues?q=is%3Aissue+is%3Aclosed) issues to ensure it has not already been reported. If you don't find a relevant match or if you're unsure, don't hesitate to **open a new issue**. The bugsquad will handle it from there if it's a duplicate.
- - Verify that you are using a [supported Godot version](https://docs.godotengine.org/en/latest/about/release_policy.html).
+ - Search [open](https://github.com/Redot-Engine/redot-cpp/issues) and [closed](https://github.com/Redot-Engine/redot-cpp/issues?q=is%3Aissue+is%3Aclosed) issues to ensure it has not already been reported. If you don't find a relevant match or if you're unsure, don't hesitate to **open a new issue**. The bugsquad will handle it from there if it's a duplicate.
+ - Verify that you are using a [supported Redot version](https://docs.Redot-Engine.org/en/latest/about/release_policy.html).
- type: input
attributes:
- label: Godot version
+ label: Redot version
description: >
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
@@ -23,7 +23,7 @@ body:
- type: input
attributes:
- label: godot-cpp version
+ label: redot-cpp version
description: >
Specify the Git commit hash if using a development build.
placeholder: 3.3.stable, 4.0.dev (3041becc6)
@@ -63,7 +63,7 @@ body:
attributes:
label: Minimal reproduction project
description: |
- - A small Godot project which reproduces the issue, with no unnecessary files included. Be sure to not include the `.godot` folder in the archive (but keep `project.godot`).
+ - A small Redot project which reproduces the issue, with no unnecessary files included. Be sure to not include the `.godot` folder in the archive (but keep `project.godot`).
- Required, unless the reproduction steps are trivial and don't require any project files to be followed. In this case, write "N/A" in the field.
- Drag and drop a ZIP archive to upload it. **Do not select another field until the project is done uploading.**
- **If you've been asked by a maintainer to upload a minimal reproduction project, you *must* do so within 7 days.** Otherwise, your bug report will be closed as it'll be considered too difficult to diagnose.