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-rw-r--r--include/core/String.hpp14
-rw-r--r--src/core/String.cpp14
2 files changed, 14 insertions, 14 deletions
diff --git a/include/core/String.hpp b/include/core/String.hpp
index 7826fcb..ff3a307 100644
--- a/include/core/String.hpp
+++ b/include/core/String.hpp
@@ -49,15 +49,15 @@ public:
wchar_t operator[](const int idx) const;
void operator=(const String &s);
- bool operator==(const String &s);
- bool operator!=(const String &s);
- String operator+(const String &s);
+ bool operator==(const String &s) const;
+ bool operator!=(const String &s) const;
+ String operator+(const String &s) const;
void operator+=(const String &s);
void operator+=(const wchar_t c);
- bool operator<(const String &s);
- bool operator<=(const String &s);
- bool operator>(const String &s);
- bool operator>=(const String &s);
+ bool operator<(const String &s) const;
+ bool operator<=(const String &s) const;
+ bool operator>(const String &s) const;
+ bool operator>=(const String &s) const;
operator NodePath() const;
diff --git a/src/core/String.cpp b/src/core/String.cpp
index 737c040..f85fa04 100644
--- a/src/core/String.cpp
+++ b/src/core/String.cpp
@@ -115,15 +115,15 @@ void String::operator=(const String &s) {
godot::api->godot_string_new_copy(&_godot_string, &s._godot_string);
}
-bool String::operator==(const String &s) {
+bool String::operator==(const String &s) const {
return godot::api->godot_string_operator_equal(&_godot_string, &s._godot_string);
}
-bool String::operator!=(const String &s) {
+bool String::operator!=(const String &s) const {
return !(*this == s);
}
-String String::operator+(const String &s) {
+String String::operator+(const String &s) const {
String new_string = *this;
new_string._godot_string = godot::api->godot_string_operator_plus(&new_string._godot_string, &s._godot_string);
@@ -138,20 +138,20 @@ void String::operator+=(const wchar_t c) {
// @Todo
}
-bool String::operator<(const String &s) {
+bool String::operator<(const String &s) const {
return godot::api->godot_string_operator_less(&_godot_string, &s._godot_string);
}
-bool String::operator<=(const String &s) {
+bool String::operator<=(const String &s) const {
return godot::api->godot_string_operator_less(&_godot_string, &s._godot_string) ||
(*this == s);
}
-bool String::operator>(const String &s) {
+bool String::operator>(const String &s) const {
return !(*this <= s);
}
-bool String::operator>=(const String &s) {
+bool String::operator>=(const String &s) const {
return !(*this < s);
}