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-rw-r--r--binding_generator.py66
-rw-r--r--include/godot_cpp/core/class_db.hpp2
2 files changed, 57 insertions, 11 deletions
diff --git a/binding_generator.py b/binding_generator.py
index e4e827e..972cbf9 100644
--- a/binding_generator.py
+++ b/binding_generator.py
@@ -309,6 +309,10 @@ def generate_bindings(api_filepath, use_template_get_node, bits="64", precision=
generate_utility_functions(api, target_dir)
+CLASS_ALIASES = {
+ "ClassDB": "ClassDBSingleton",
+}
+
builtin_classes = []
# Key is class name, value is boolean where True means the class is refcounted.
@@ -1256,9 +1260,9 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
# First create map of classes and singletons.
for class_api in api["classes"]:
# Generate code for the ClassDB singleton under a different name.
- if class_api["name"] == "ClassDB":
- class_api["name"] = "ClassDBSingleton"
- class_api["alias_for"] = "ClassDB"
+ if class_api["name"] in CLASS_ALIASES:
+ class_api["alias_for"] = class_api["name"]
+ class_api["name"] = CLASS_ALIASES[class_api["alias_for"]]
engine_classes[class_api["name"]] = class_api["is_refcounted"]
for native_struct in api["native_structures"]:
if native_struct["name"] == "ObjectID":
@@ -1268,9 +1272,9 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
for singleton in api["singletons"]:
# Generate code for the ClassDB singleton under a different name.
- if singleton["name"] == "ClassDB":
- singleton["name"] = "ClassDBSingleton"
- singleton["alias_for"] = "ClassDB"
+ if singleton["name"] in CLASS_ALIASES:
+ singleton["alias_for"] = singleton["name"]
+ singleton["name"] = CLASS_ALIASES[singleton["name"]]
singletons.append(singleton["name"])
for class_api in api["classes"]:
@@ -1475,6 +1479,10 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
result.append("#include <type_traits>")
result.append("")
+ if class_name == "ClassDBSingleton":
+ result.append("#include <godot_cpp/core/binder_common.hpp>")
+ result.append("")
+
result.append("namespace godot {")
result.append("")
@@ -1633,6 +1641,19 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
if class_name == "ClassDBSingleton":
result.append("#define CLASSDB_SINGLETON_FORWARD_METHODS \\")
+
+ if "enums" in class_api:
+ for enum_api in class_api["enums"]:
+ if enum_api["is_bitfield"]:
+ result.append(f'\tenum {enum_api["name"]} : uint64_t {{ \\')
+ else:
+ result.append(f'\tenum {enum_api["name"]} {{ \\')
+
+ for value in enum_api["values"]:
+ result.append(f'\t\t{value["name"]} = {value["value"]}, \\')
+ result.append("\t}; \\")
+ result.append("\t \\")
+
for method in class_api["methods"]:
# ClassDBSingleton shouldn't have any static or vararg methods, but if some appear later, lets skip them.
if vararg:
@@ -1641,12 +1662,17 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
continue
method_signature = "\tstatic "
+ return_type = None
if "return_type" in method:
- method_signature += f'{correct_type(method["return_type"])} '
+ return_type = correct_type(method["return_type"].replace("ClassDBSingleton", "ClassDB"), None, False)
elif "return_value" in method:
- method_signature += (
- correct_type(method["return_value"]["type"], method["return_value"].get("meta", None)) + " "
+ return_type = correct_type(
+ method["return_value"]["type"].replace("ClassDBSingleton", "ClassDB"),
+ method["return_value"].get("meta", None),
+ False,
)
+ if return_type is not None:
+ method_signature += return_type + " "
else:
method_signature += "void "
@@ -1665,8 +1691,10 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
result.append(method_signature)
method_body = "\t\t"
- if "return_type" in method or "return_value" in method:
+ if return_type is not None:
method_body += "return "
+ if "alias_for" in class_api and return_type.startswith(class_api["alias_for"] + "::"):
+ method_body += f"({return_type})"
method_body += f'ClassDBSingleton::get_singleton()->{method["name"]}('
method_body += ", ".join(map(lambda x: escape_identifier(x["name"]), method_arguments))
method_body += "); \\"
@@ -1676,6 +1704,18 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
result.append("\t;")
result.append("")
+ result.append("#define CLASSDB_SINGLETON_VARIANT_CAST \\")
+
+ if "enums" in class_api:
+ for enum_api in class_api["enums"]:
+ if enum_api["is_bitfield"]:
+ result.append(f'\tVARIANT_BITFIELD_CAST({class_api["alias_for"]}::{enum_api["name"]}); \\')
+ else:
+ result.append(f'\tVARIANT_ENUM_CAST({class_api["alias_for"]}::{enum_api["name"]}); \\')
+
+ result.append("\t;")
+ result.append("")
+
result.append(f"#endif // ! {header_guard}")
return "\n".join(result)
@@ -2513,7 +2553,7 @@ def correct_typed_array(type_name):
return type_name
-def correct_type(type_name, meta=None):
+def correct_type(type_name, meta=None, use_alias=True):
type_conversion = {"float": "double", "int": "int64_t", "Nil": "Variant"}
if meta != None:
if "int" in meta:
@@ -2529,11 +2569,15 @@ def correct_type(type_name, meta=None):
if is_enum(type_name):
if is_bitfield(type_name):
base_class = get_enum_class(type_name)
+ if use_alias and base_class in CLASS_ALIASES:
+ base_class = CLASS_ALIASES[base_class]
if base_class == "GlobalConstants":
return f"BitField<{get_enum_name(type_name)}>"
return f"BitField<{base_class}::{get_enum_name(type_name)}>"
else:
base_class = get_enum_class(type_name)
+ if use_alias and base_class in CLASS_ALIASES:
+ base_class = CLASS_ALIASES[base_class]
if base_class == "GlobalConstants":
return f"{get_enum_name(type_name)}"
return f"{base_class}::{get_enum_name(type_name)}"
diff --git a/include/godot_cpp/core/class_db.hpp b/include/godot_cpp/core/class_db.hpp
index 98e9f72..31ebddc 100644
--- a/include/godot_cpp/core/class_db.hpp
+++ b/include/godot_cpp/core/class_db.hpp
@@ -339,4 +339,6 @@ MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, StringName p_name, M p
} // namespace godot
+CLASSDB_SINGLETON_VARIANT_CAST;
+
#endif // GODOT_CLASS_DB_HPP