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-rw-r--r--include/godot_cpp/classes/wrapped.hpp2
-rw-r--r--include/godot_cpp/core/memory.hpp23
-rw-r--r--src/core/memory.cpp11
-rw-r--r--test/SConstruct11
-rwxr-xr-xtest/generate_xcframework.sh7
-rw-r--r--test/project/bin/libgdexample.macos.template_debug.framework/Resources/Info.plist (renamed from test/project/bin/libgdexample.osx.template_debug.framework/Resources/Info.plist)0
-rw-r--r--test/project/bin/libgdexample.macos.template_release.framework/Resources/Info.plist (renamed from test/project/bin/libgdexample.osx.template_release.framework/Resources/Info.plist)0
-rw-r--r--test/project/example.gdextension16
-rw-r--r--test/project/project.godot1
9 files changed, 54 insertions, 17 deletions
diff --git a/include/godot_cpp/classes/wrapped.hpp b/include/godot_cpp/classes/wrapped.hpp
index 75bd3b0..f8f921b 100644
--- a/include/godot_cpp/classes/wrapped.hpp
+++ b/include/godot_cpp/classes/wrapped.hpp
@@ -450,7 +450,7 @@ public:
\
static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \
/* Do not call memnew here, we don't want the post-initializer to be called */ \
- return new ("") m_class((GodotObject *)p_instance); \
+ return new ("", "") m_class((GodotObject *)p_instance); \
} \
static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
/* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \
diff --git a/include/godot_cpp/core/memory.hpp b/include/godot_cpp/core/memory.hpp
index 548f330..97a2b13 100644
--- a/include/godot_cpp/core/memory.hpp
+++ b/include/godot_cpp/core/memory.hpp
@@ -44,20 +44,21 @@
#define PAD_ALIGN 16 //must always be greater than this at much
#endif
-void *operator new(size_t p_size, const char *p_description); ///< operator new that takes a description and uses MemoryStaticPool
-void *operator new(size_t p_size, void *(*p_allocfunc)(size_t p_size)); ///< operator new that takes a description and uses MemoryStaticPool
-void *operator new(size_t p_size, void *p_pointer, size_t check, const char *p_description); ///< operator new that takes a description and uses a pointer to the preallocated memory
+// p_dummy argument is added to avoid conflicts with the engine functions when both engine and GDExtension are built as a static library on iOS.
+void *operator new(size_t p_size, const char *p_dummy, const char *p_description); ///< operator new that takes a description and uses MemoryStaticPool
+void *operator new(size_t p_size, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)); ///< operator new that takes a description and uses MemoryStaticPool
+void *operator new(size_t p_size, const char *p_dummy, void *p_pointer, size_t check, const char *p_description); ///< operator new that takes a description and uses a pointer to the preallocated memory
-_ALWAYS_INLINE_ void *operator new(size_t p_size, void *p_pointer, size_t check, const char *p_description) {
+_ALWAYS_INLINE_ void *operator new(size_t p_size, const char *p_dummy, void *p_pointer, size_t check, const char *p_description) {
return p_pointer;
}
#ifdef _MSC_VER
// When compiling with VC++ 2017, the above declarations of placement new generate many irrelevant warnings (C4291).
// The purpose of the following definitions is to muffle these warnings, not to provide a usable implementation of placement delete.
-void operator delete(void *p_mem, const char *p_description);
-void operator delete(void *p_mem, void *(*p_allocfunc)(size_t p_size));
-void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_description);
+void operator delete(void *p_mem, const char *p_dummy, const char *p_description);
+void operator delete(void *p_mem, const char *p_dummy, void *(*p_allocfunc)(size_t p_size));
+void operator delete(void *p_mem, const char *p_dummy, void *p_pointer, size_t check, const char *p_description);
#endif
namespace godot {
@@ -85,10 +86,10 @@ _ALWAYS_INLINE_ T *_post_initialize(T *p_obj) {
#define memrealloc(m_mem, m_size) ::godot::Memory::realloc_static(m_mem, m_size)
#define memfree(m_mem) ::godot::Memory::free_static(m_mem)
-#define memnew(m_class) ::godot::_post_initialize(new ("") m_class)
+#define memnew(m_class) ::godot::_post_initialize(new ("", "") m_class)
-#define memnew_allocator(m_class, m_allocator) ::godot::_post_initialize(new (m_allocator::alloc) m_class)
-#define memnew_placement(m_placement, m_class) ::godot::_post_initialize(new (m_placement, sizeof(m_class), "") m_class)
+#define memnew_allocator(m_class, m_allocator) ::godot::_post_initialize(new ("", m_allocator::alloc) m_class)
+#define memnew_placement(m_placement, m_class) ::godot::_post_initialize(new ("", m_placement, sizeof(m_class), "") m_class)
// Generic comparator used in Map, List, etc.
template <class T>
@@ -154,7 +155,7 @@ T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
/* call operator new */
for (size_t i = 0; i < p_elements; i++) {
- new (&elems[i], sizeof(T), p_descr) T;
+ new ("", &elems[i], sizeof(T), p_descr) T;
}
}
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 80e71ec..8118511 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -103,28 +103,29 @@ _GlobalNil _GlobalNilClass::_nil;
} // namespace godot
-void *operator new(size_t p_size, const char *p_description) {
+// p_dummy argument is added to avoid conflicts with the engine functions when both engine and GDExtension are built as a static library on iOS.
+void *operator new(size_t p_size, const char *p_dummy, const char *p_description) {
return godot::Memory::alloc_static(p_size);
}
-void *operator new(size_t p_size, void *(*p_allocfunc)(size_t p_size)) {
+void *operator new(size_t p_size, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)) {
return p_allocfunc(p_size);
}
using namespace godot;
#ifdef _MSC_VER
-void operator delete(void *p_mem, const char *p_description) {
+void operator delete(void *p_mem, const char *p_dummy, const char *p_description) {
ERR_PRINT("Call to placement delete should not happen.");
CRASH_NOW();
}
-void operator delete(void *p_mem, void *(*p_allocfunc)(size_t p_size)) {
+void operator delete(void *p_mem, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)) {
ERR_PRINT("Call to placement delete should not happen.");
CRASH_NOW();
}
-void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_description) {
+void operator delete(void *p_mem, const char *p_dummy, void *p_pointer, size_t check, const char *p_description) {
ERR_PRINT("Call to placement delete should not happen.");
CRASH_NOW();
}
diff --git a/test/SConstruct b/test/SConstruct
index 1732ecd..9c25917 100644
--- a/test/SConstruct
+++ b/test/SConstruct
@@ -23,6 +23,17 @@ if env["platform"] == "macos":
),
source=sources,
)
+elif env["platform"] == "ios":
+ if env["ios_simulator"]:
+ library = env.StaticLibrary(
+ "project/bin/libgdexample.{}.{}.simulator.a".format(env["platform"], env["target"]),
+ source=sources,
+ )
+ else:
+ library = env.StaticLibrary(
+ "project/bin/libgdexample.{}.{}.a".format(env["platform"], env["target"]),
+ source=sources,
+ )
else:
library = env.SharedLibrary(
"project/bin/libgdexample{}{}".format(env["suffix"], env["SHLIBSUFFIX"]),
diff --git a/test/generate_xcframework.sh b/test/generate_xcframework.sh
new file mode 100755
index 0000000..7adddff
--- /dev/null
+++ b/test/generate_xcframework.sh
@@ -0,0 +1,7 @@
+#!/bin/sh
+
+scons arch=universal ios_simulator=yes platform=ios target=$1 $2
+scons arch=arm64 ios_simulator=no platform=ios target=$1 $2
+
+xcodebuild -create-xcframework -library ./project/bin/libgdexample.ios.$1.a -library ./project/bin/libgdexample.ios.$1.simulator.a -output ./project/bin/libgdexample.ios.$1.xcframework
+xcodebuild -create-xcframework -library ../bin/libgodot-cpp.ios.$1.arm64.a -library ../bin/libgodot-cpp.ios.$1.universal.simulator.a -output ./project/bin/libgodot-cpp.ios.$1.xcframework
diff --git a/test/project/bin/libgdexample.osx.template_debug.framework/Resources/Info.plist b/test/project/bin/libgdexample.macos.template_debug.framework/Resources/Info.plist
index fbdbd20..fbdbd20 100644
--- a/test/project/bin/libgdexample.osx.template_debug.framework/Resources/Info.plist
+++ b/test/project/bin/libgdexample.macos.template_debug.framework/Resources/Info.plist
diff --git a/test/project/bin/libgdexample.osx.template_release.framework/Resources/Info.plist b/test/project/bin/libgdexample.macos.template_release.framework/Resources/Info.plist
index b3bc3ca..b3bc3ca 100644
--- a/test/project/bin/libgdexample.osx.template_release.framework/Resources/Info.plist
+++ b/test/project/bin/libgdexample.macos.template_release.framework/Resources/Info.plist
diff --git a/test/project/example.gdextension b/test/project/example.gdextension
index 30279e6..4f599ce 100644
--- a/test/project/example.gdextension
+++ b/test/project/example.gdextension
@@ -11,8 +11,14 @@ windows.debug.x86_32 = "res://bin/libgdexample.windows.template_debug.x86_32.dll
windows.release.x86_32 = "res://bin/libgdexample.windows.template_release.x86_32.dll"
windows.debug.x86_64 = "res://bin/libgdexample.windows.template_debug.x86_64.dll"
windows.release.x86_64 = "res://bin/libgdexample.windows.template_release.x86_64.dll"
+windows.debug.arm64 = "res://bin/libgdexample.windows.template_debug.arm64.dll"
+windows.release.arm64 = "res://bin/libgdexample.windows.template_release.arm64.dll"
+linux.debug.x86_32 = "res://bin/libgdexample.linux.template_debug.x86_32.so"
+linux.release.x86_32 = "res://bin/libgdexample.linux.template_release.x86_32.so"
linux.debug.x86_64 = "res://bin/libgdexample.linux.template_debug.x86_64.so"
linux.release.x86_64 = "res://bin/libgdexample.linux.template_release.x86_64.so"
+linux.debug.arm32 = "res://bin/libgdexample.linux.template_debug.arm32.so"
+linux.release.arm32 = "res://bin/libgdexample.linux.template_release.arm32.so"
linux.debug.arm64 = "res://bin/libgdexample.linux.template_debug.arm64.so"
linux.release.arm64 = "res://bin/libgdexample.linux.template_release.arm64.so"
linux.debug.rv64 = "res://bin/libgdexample.linux.template_debug.rv64.so"
@@ -21,5 +27,15 @@ android.debug.x86_64 = "res://bin/libgdexample.android.template_debug.x86_64.so"
android.release.x86_64 = "res://bin/libgdexample.android.template_release.x86_64.so"
android.debug.arm64 = "res://bin/libgdexample.android.template_debug.arm64.so"
android.release.arm64 = "res://bin/libgdexample.android.template_release.arm64.so"
+ios.debug = "res://bin/libgdexample.ios.template_debug.xcframework"
+ios.release = "res://bin/libgdexample.ios.template_release.xcframework"
web.debug.wasm32 = "res://bin/libgdexample.web.template_debug.wasm32.wasm"
web.release.wasm32 = "res://bin/libgdexample.web.template_release.wasm32.wasm"
+
+[dependencies]
+ios.debug = {
+ "res://bin/libgodot-cpp.ios.template_debug.xcframework": ""
+}
+ios.release = {
+ "res://bin/libgodot-cpp.ios.template_release.xcframework": ""
+}
diff --git a/test/project/project.godot b/test/project/project.godot
index 3ed679b..4f51c07 100644
--- a/test/project/project.godot
+++ b/test/project/project.godot
@@ -21,4 +21,5 @@ paths=["res://example.gdextension"]
[rendering]
+textures/vram_compression/import_etc2_astc=true
environment/defaults/default_environment="res://default_env.tres"