diff options
-rw-r--r-- | include/core/Godot.hpp | 388 |
1 files changed, 50 insertions, 338 deletions
diff --git a/include/core/Godot.hpp b/include/core/Godot.hpp index 320a4f1..3754be7 100644 --- a/include/core/Godot.hpp +++ b/include/core/Godot.hpp @@ -172,377 +172,89 @@ char *___get_method_class_name(R (T::*p)(args... a) const) } -// wohooo, let the fun begin. - -template<class T, class R> -struct _WrappedMethod0 { - R (T::*f)(); - static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) - { - godot_variant v; - godot_variant_new_nil(&v); - - T *obj = (T *) user_data; - _WrappedMethod0<T, R> *method = (_WrappedMethod0<T, R>*) method_data; - - Variant *var = (Variant *) &v; - - *var = (obj->*(method->f))(); - - return v; - } -}; - - -template<class T> -struct _WrappedMethod0<T, void> { - void (T::*f)(); - static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) - { - godot_variant v; - godot_variant_new_nil(&v); - - T *obj = (T *) user_data; - _WrappedMethod0<T, void> *method = (_WrappedMethod0<T, void>*) method_data; - - (obj->*(method->f))(); - - return v; - } -}; - -template<class T, class R> -void *___make_wrapper_function(R (T::*f)()) -{ - _WrappedMethod0<T, R> *p = (_WrappedMethod0<T, R> *) malloc(sizeof(_WrappedMethod0<T, R>)); - p->f = f; - return (void *) p; -} - -template<class T, class R> -__godot_wrapper_method ___get_wrapper_function(R (T::*f)()) -{ - return (__godot_wrapper_method) &_WrappedMethod0<T, R>::__wrapped_method; -} +// Okay, time for some template magic. +// Many thanks to manpat from the GDL Discord Server. +// This is stuff that's available in C++14 I think, but whatever. -template<class T, class R, class A0> -struct _WrappedMethod1 { - R (T::*f)(A0); - static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) - { - godot_variant v; - godot_variant_new_nil(&v); - - T *obj = (T *) user_data; - _WrappedMethod1<T, R, A0> *method = (_WrappedMethod1<T, R, A0>*) method_data; - - Variant *var = (Variant *) &v; - Variant **arg = (Variant **) args; - - *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0])); +template<int... I> +struct __Sequence{}; - return v; - } +template<int N, int... I> +struct __construct_sequence { + using type = typename __construct_sequence<N-1, N-1, I...>::type; }; -template<class T, class A0> -struct _WrappedMethod1<T, void, A0> { - void (T::*f)(A0); - static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) - { - godot_variant v; - godot_variant_new_nil(&v); - - T *obj = (T *) user_data; - _WrappedMethod1<T, void, A0> *method = (_WrappedMethod1<T, void, A0>*) method_data; - - Variant **arg = (Variant **) args; - - (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0])); - - return v; - } +template<int... I> +struct __construct_sequence<0, I...> { + using type = __Sequence<I...>; }; -template<class T, class R, class A0> -void *___make_wrapper_function(R (T::*f)(A0)) -{ - _WrappedMethod1<T, R, A0> *p = (_WrappedMethod1<T, R, A0> *) malloc(sizeof(_WrappedMethod1<T, R, A0>)); - p->f = f; - return (void *) p; -} - -template<class T, class R, class A0> -__godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0)) -{ - return (__godot_wrapper_method) &_WrappedMethod1<T, R, A0>::__wrapped_method; -} - - - - - - - - - - - - -template<class T, class R, class A0, class A1> -struct _WrappedMethod2 { - R (T::*f)(A0, A1); - static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) - { - godot_variant v; - godot_variant_new_nil(&v); - - T *obj = (T *) user_data; - _WrappedMethod2<T, R, A0, A1> *method = (_WrappedMethod2<T, R, A0, A1>*) method_data; - - Variant *var = (Variant *) &v; - Variant **arg = (Variant **) args; - - *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1])); +// Now the wrapping part. +template<class T, class R, class... As> +struct _WrappedMethod { + R (T::*f)(As...); - return v; + template<int... I> + void apply(Variant* ret, T* obj, Variant** args, __Sequence<I...>) { + *ret = (obj->*f)( _ArgCast<As>::_arg_cast(*args[I])... ); } }; -template<class T, class A0, class A1> -struct _WrappedMethod2<T, void, A0, A1> { - void (T::*f)(A0, A1); - static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) - { - godot_variant v; - godot_variant_new_nil(&v); - - T *obj = (T *) user_data; - _WrappedMethod2<T, void, A0, A1> *method = (_WrappedMethod2<T, void, A0, A1>*) method_data; +template<class T, class... As> +struct _WrappedMethod<T, void, As...> { + void (T::*f)(As...); - Variant **arg = (Variant **) args; - - (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1])); - - return v; + template<int... I> + void apply(Variant* ret, T* obj, Variant** args, __Sequence<I...>) { + (obj->*f)( _ArgCast<As>::_arg_cast(*args[I])... ); } }; -template<class T, class R, class A0, class A1> -void *___make_wrapper_function(R (T::*f)(A0, A1)) +template<class T, class R, class... As> +godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) { - _WrappedMethod2<T, R, A0, A1> *p = (_WrappedMethod2<T, R, A0, A1> *) malloc(sizeof(_WrappedMethod2<T, R, A0, A1>)); - p->f = f; - return (void *) p; -} - -template<class T, class R, class A0, class A1> -__godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1)) -{ - return (__godot_wrapper_method) &_WrappedMethod2<T, R, A0, A1>::__wrapped_method; -} - - - - - - - - - - + godot_variant v; + godot_variant_new_nil(&v); + T *obj = (T *) user_data; + _WrappedMethod<T, R, As...> *method = (_WrappedMethod<T, R, As...>*) method_data; -template<class T, class R, class A0, class A1, class A2> -struct _WrappedMethod3 { - R (T::*f)(A0, A1, A2); - static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) - { - godot_variant v; - godot_variant_new_nil(&v); - - T *obj = (T *) user_data; - _WrappedMethod3<T, R, A0, A1, A2> *method = (_WrappedMethod3<T, R, A0, A1, A2>*) method_data; + Variant *var = (Variant *) &v; + Variant **arg = (Variant **) args; - Variant *var = (Variant *) &v; - Variant **arg = (Variant **) args; - - *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2])); - - return v; - } -}; - -template<class T, class A0, class A1, class A2> -struct _WrappedMethod3<T, void, A0, A1, A2> { - void (T::*f)(A0, A1, A2); - static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) - { - godot_variant v; - godot_variant_new_nil(&v); - - T *obj = (T *) user_data; - _WrappedMethod3<T, void, A0, A1, A2> *method = (_WrappedMethod3<T, void, A0, A1, A2>*) method_data; - - Variant **arg = (Variant **) args; - - (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2])); - - return v; - } -}; - - -template<class T, class R, class A0, class A1, class A2> -void *___make_wrapper_function(R (T::*f)(A0, A1, A2)) -{ - _WrappedMethod3<T, R, A0, A1, A2> *p = (_WrappedMethod3<T, R, A0, A1, A2> *) malloc(sizeof(_WrappedMethod3<T, R, A0, A1, A2>)); - p->f = f; - return (void *) p; -} + method->apply(var, obj, arg, typename __construct_sequence<sizeof...(As)>::type {}); -template<class T, class R, class A0, class A1, class A2> -__godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2)) -{ - return (__godot_wrapper_method) &_WrappedMethod3<T, R, A0, A1, A2>::__wrapped_method; + return v; } - - - - - - - - - - -template<class T, class R, class A0, class A1, class A2, class A3> -struct _WrappedMethod4 { - R (T::*f)(A0, A1, A2, A3); - static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) - { - godot_variant v; - godot_variant_new_nil(&v); - - T *obj = (T *) user_data; - _WrappedMethod4<T, R, A0, A1, A2, A3> *method = (_WrappedMethod4<T, R, A0, A1, A2, A3>*) method_data; - - Variant *var = (Variant *) &v; - Variant **arg = (Variant **) args; - - *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3])); - - return v; - } -}; - -template<class T, class A0, class A1, class A2, class A3> -struct _WrappedMethod4<T, void, A0, A1, A2, A3> { - void (T::*f)(A0, A1, A2, A3); - static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) - { - godot_variant v; - godot_variant_new_nil(&v); - - T *obj = (T *) user_data; - _WrappedMethod4<T, void, A0, A1, A2, A3> *method = (_WrappedMethod4<T, void, A0, A1, A2, A3>*) method_data; - - Variant **arg = (Variant **) args; - - (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3])); - - return v; - } -}; - - -template<class T, class R, class A0, class A1, class A2, class A3> -void *___make_wrapper_function(R (T::*f)(A0, A1, A2, A3)) +template<class T, class R, class... As> +void *___make_wrapper_function(R (T::*f)(As...)) { - _WrappedMethod4<T, R, A0, A1, A2, A3> *p = (_WrappedMethod4<T, R, A0, A1, A2, A3> *) malloc(sizeof(_WrappedMethod4<T, R, A0, A1, A2, A3>)); + using MethodType = _WrappedMethod<T, R, As...>; + MethodType *p = (MethodType *) godot_alloc(sizeof(MethodType)); p->f = f; return (void *) p; } -template<class T, class R, class A0, class A1, class A2, class A3> -__godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2, A3)) +template<class T, class R, class... As> +__godot_wrapper_method ___get_wrapper_function(R (T::*f)(As...)) { - return (__godot_wrapper_method) &_WrappedMethod4<T, R, A0, A1, A2, A3>::__wrapped_method; + return (__godot_wrapper_method) &__wrapped_method<T, R, As...>; } - - - - - -template<class T, class R, class A0, class A1, class A2, class A3, class A4> -struct _WrappedMethod5 { - R (T::*f)(A0, A1, A2, A3, A4); - static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) - { - godot_variant v; - godot_variant_new_nil(&v); - - T *obj = (T *) user_data; - _WrappedMethod5<T, R, A0, A1, A2, A3, A4> *method = (_WrappedMethod5<T, R, A0, A1, A2, A3, A4>*) method_data; - - Variant *var = (Variant *) &v; - Variant **arg = (Variant **) args; - - *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]), _ArgCast<A4>::_arg_cast(*arg[4])); - - return v; - } -}; - -template<class T, class A0, class A1, class A2, class A3, class A4> -struct _WrappedMethod5<T, void, A0, A1, A2, A3, A4> { - void (T::*f)(A0, A1, A2, A3, A4); - static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) - { - godot_variant v; - godot_variant_new_nil(&v); - - T *obj = (T *) user_data; - _WrappedMethod5<T, void, A0, A1, A2, A3, A4> *method = (_WrappedMethod5<T, void, A0, A1, A2, A3, A4>*) method_data; - - Variant **arg = (Variant **) args; - - (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]), _ArgCast<A4>::_arg_cast(*arg[4])); - - return v; - } -}; - - -template<class T, class R, class A0, class A1, class A2, class A3, class A4> -void *___make_wrapper_function(R (T::*f)(A0, A1, A2, A3, A4)) -{ - _WrappedMethod5<T, R, A0, A1, A2, A3, A4> *p = (_WrappedMethod5<T, R, A0, A1, A2, A3, A4> *) malloc(sizeof(_WrappedMethod5<T, R, A0, A1, A2, A3, A4>)); - p->f = f; - return (void *) p; -} - -template<class T, class R, class A0, class A1, class A2, class A3, class A4> -__godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2, A3, A4)) -{ - return (__godot_wrapper_method) &_WrappedMethod5<T, R, A0, A1, A2, A3, A4>::__wrapped_method; -} - template<class T, class R, class ...A> void *___make_wrapper_function(R (T::*f)(A...) const) { @@ -573,7 +285,7 @@ void register_method(char *name, M method_ptr, godot_method_rpc_mode rpc_type = { godot_instance_method method = {}; method.method_data = ___make_wrapper_function(method_ptr); - method.free_func = free; + method.free_func = godot_free; method.method = (__godot_wrapper_method) ___get_wrapper_function(method_ptr); @@ -682,20 +394,20 @@ void register_property(char *name, P (T::*var), P default_value, godot_method_rp attr.usage = usage; attr.hint_string = *_hint_string; - _PropertyDefaultSetFunc<T, P> *wrapped_set = (_PropertyDefaultSetFunc<T, P> *) malloc(sizeof(_PropertyDefaultSetFunc<T, P>)); + _PropertyDefaultSetFunc<T, P> *wrapped_set = (_PropertyDefaultSetFunc<T, P> *) godot_alloc(sizeof(_PropertyDefaultSetFunc<T, P>)); wrapped_set->f = var; - _PropertyDefaultGetFunc<T, P> *wrapped_get = (_PropertyDefaultGetFunc<T, P> *) malloc(sizeof(_PropertyDefaultGetFunc<T, P>)); + _PropertyDefaultGetFunc<T, P> *wrapped_get = (_PropertyDefaultGetFunc<T, P> *) godot_alloc(sizeof(_PropertyDefaultGetFunc<T, P>)); wrapped_get->f = var; godot_property_set_func set_func = {}; set_func.method_data = (void *) wrapped_set; - set_func.free_func = free; + set_func.free_func = godot_free; set_func.set_func = &_PropertyDefaultSetFunc<T, P>::_wrapped_setter; godot_property_get_func get_func = {}; get_func.method_data = (void *) wrapped_get; - get_func.free_func = free; + get_func.free_func = godot_free; get_func.get_func = &_PropertyDefaultGetFunc<T, P>::_wrapped_getter; godot_script_register_property(T::___get_type_name(), name, &attr, set_func, get_func); @@ -716,20 +428,20 @@ void register_property(char *name, void (T::*setter)(P), P (T::*getter)(), P def attr.rset_type = rpc_mode; attr.usage = usage; - _PropertySetFunc<T, P> *wrapped_set = (_PropertySetFunc<T, P> *) malloc(sizeof(_PropertySetFunc<T, P>)); + _PropertySetFunc<T, P> *wrapped_set = (_PropertySetFunc<T, P> *) godot_alloc(sizeof(_PropertySetFunc<T, P>)); wrapped_set->f = setter; - _PropertyGetFunc<T, P> *wrapped_get = (_PropertyGetFunc<T, P> *) malloc(sizeof(_PropertyGetFunc<T, P>)); + _PropertyGetFunc<T, P> *wrapped_get = (_PropertyGetFunc<T, P> *) godot_alloc(sizeof(_PropertyGetFunc<T, P>)); wrapped_get->f = getter; godot_property_set_func set_func = {}; set_func.method_data = (void *) wrapped_set; - set_func.free_func = free; + set_func.free_func = godot_free; set_func.set_func = &_PropertySetFunc<T, P>::_wrapped_setter; godot_property_get_func get_func = {}; get_func.method_data = (void *) wrapped_get; - get_func.free_func = free; + get_func.free_func = godot_free; get_func.get_func = &_PropertyGetFunc<T, P>::_wrapped_getter; godot_script_register_property(T::___get_type_name(), name, &attr, set_func, get_func); |