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-rw-r--r--include/core/Array.hpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/include/core/Array.hpp b/include/core/Array.hpp
index ead3ba3..988d4c7 100644
--- a/include/core/Array.hpp
+++ b/include/core/Array.hpp
@@ -21,57 +21,58 @@ class Object;
class Array {
godot_array _godot_array;
+
public:
Array();
- Array(const Array & other);
- Array & operator=(const Array & other);
+ Array(const Array &other);
+ Array &operator=(const Array &other);
- Array(const PoolByteArray& a);
+ Array(const PoolByteArray &a);
- Array(const PoolIntArray& a);
+ Array(const PoolIntArray &a);
- Array(const PoolRealArray& a);
+ Array(const PoolRealArray &a);
- Array(const PoolStringArray& a);
+ Array(const PoolStringArray &a);
- Array(const PoolVector2Array& a);
+ Array(const PoolVector2Array &a);
- Array(const PoolVector3Array& a);
+ Array(const PoolVector3Array &a);
- Array(const PoolColorArray& a);
+ Array(const PoolColorArray &a);
template <class... Args>
static Array make(Args... args) {
return helpers::append_all(Array(), args...);
}
- Variant& operator [](const int idx);
+ Variant &operator[](const int idx);
- Variant operator [](const int idx) const;
+ Variant operator[](const int idx) const;
- void append(const Variant& v);
+ void append(const Variant &v);
void clear();
- int count(const Variant& v);
+ int count(const Variant &v);
bool empty() const;
- void erase(const Variant& v);
+ void erase(const Variant &v);
Variant front() const;
Variant back() const;
- int find(const Variant& what, const int from = 0);
+ int find(const Variant &what, const int from = 0);
- int find_last(const Variant& what);
+ int find_last(const Variant &what);
- bool has(const Variant& what) const;
+ bool has(const Variant &what) const;
uint32_t hash() const;
- void insert(const int pos, const Variant& value);
+ void insert(const int pos, const Variant &value);
void invert();
@@ -81,9 +82,9 @@ public:
Variant pop_front();
- void push_back(const Variant& v);
+ void push_back(const Variant &v);
- void push_front(const Variant& v);
+ void push_front(const Variant &v);
void remove(const int idx);
@@ -91,16 +92,15 @@ public:
void resize(const int size);
- int rfind(const Variant& what, const int from = -1);
+ int rfind(const Variant &what, const int from = -1);
void sort();
- void sort_custom(Object *obj, const String& func);
+ void sort_custom(Object *obj, const String &func);
~Array();
-
};
-}
+} // namespace godot
#endif // ARRAY_H