diff options
Diffstat (limited to 'include/godot_cpp/core/Rect2.cpp')
-rw-r--r-- | include/godot_cpp/core/Rect2.cpp | 303 |
1 files changed, 303 insertions, 0 deletions
diff --git a/include/godot_cpp/core/Rect2.cpp b/include/godot_cpp/core/Rect2.cpp new file mode 100644 index 0000000..faa188f --- /dev/null +++ b/include/godot_cpp/core/Rect2.cpp @@ -0,0 +1,303 @@ +#include "Rect2.h" + +#include "Vector2.h" + +#include "String.h" + +#include <cmath> + +#include "Transform2D.h" + +namespace godot { + +#ifndef MAX +#define MAX(a, b) (a > b ? a : b) +#endif + +#ifndef MIN +#define MIN(a, b) (a < b ? a : b) +#endif + + +real_t Rect2::distance_to(const Vector2& p_point) const { + + real_t dist = 1e20; + + if (p_point.x < pos.x) { + dist=MIN(dist,pos.x-p_point.x); + } + if (p_point.y < pos.y) { + dist=MIN(dist,pos.y-p_point.y); + } + if (p_point.x >= (pos.x+size.x) ) { + dist=MIN(p_point.x-(pos.x+size.x),dist); + } + if (p_point.y >= (pos.y+size.y) ) { + dist=MIN(p_point.y-(pos.y+size.y),dist); + } + + if (dist==1e20) + return 0; + else + return dist; + } + +Rect2 Rect2::clip(const Rect2& p_rect) const { /// return a clipped rect + + Rect2 new_rect=p_rect; + + if (!intersects( new_rect )) + return Rect2(); + + new_rect.pos.x = MAX( p_rect.pos.x , pos.x ); + new_rect.pos.y = MAX( p_rect.pos.y , pos.y ); + + Point2 p_rect_end=p_rect.pos+p_rect.size; + Point2 end=pos+size; + + new_rect.size.x=MIN(p_rect_end.x,end.x) - new_rect.pos.x; + new_rect.size.y=MIN(p_rect_end.y,end.y) - new_rect.pos.y; + + return new_rect; +} + +Rect2 Rect2::merge(const Rect2& p_rect) const { ///< return a merged rect + + Rect2 new_rect; + + new_rect.pos.x=MIN( p_rect.pos.x , pos.x ); + new_rect.pos.y=MIN( p_rect.pos.y , pos.y ); + + + new_rect.size.x = MAX( p_rect.pos.x+p_rect.size.x , pos.x+size.x ); + new_rect.size.y = MAX( p_rect.pos.y+p_rect.size.y , pos.y+size.y ); + + new_rect.size = new_rect.size - new_rect.pos; //make relative again + + return new_rect; +} + + + +Rect2::operator String() const +{ + return String(pos)+", "+String(size); +} + + +bool Rect2::intersects_segment(const Point2& p_from, const Point2& p_to, Point2* r_pos,Point2* r_normal) const { + + real_t min=0,max=1; + int axis=0; + real_t sign=0; + + for(int i=0;i<2;i++) { + real_t seg_from=p_from[i]; + real_t seg_to=p_to[i]; + real_t box_begin=pos[i]; + real_t box_end=box_begin+size[i]; + real_t cmin,cmax; + real_t csign; + + if (seg_from < seg_to) { + + if (seg_from > box_end || seg_to < box_begin) + return false; + real_t length=seg_to-seg_from; + cmin = (seg_from < box_begin)?((box_begin - seg_from)/length):0; + cmax = (seg_to > box_end)?((box_end - seg_from)/length):1; + csign=-1.0; + + } else { + + if (seg_to > box_end || seg_from < box_begin) + return false; + real_t length=seg_to-seg_from; + cmin = (seg_from > box_end)?(box_end - seg_from)/length:0; + cmax = (seg_to < box_begin)?(box_begin - seg_from)/length:1; + csign=1.0; + } + + if (cmin > min) { + min = cmin; + axis=i; + sign=csign; + } + if (cmax < max) + max = cmax; + if (max < min) + return false; + } + + + Vector2 rel=p_to-p_from; + + if (r_normal) { + Vector2 normal; + normal[axis]=sign; + *r_normal=normal; + } + + if (r_pos) + *r_pos=p_from+rel*min; + + return true; +} + + +bool Rect2::intersects_transformed(const Transform2D& p_xform, const Rect2& p_rect) const { + + //SAT intersection between local and transformed rect2 + + Vector2 xf_points[4]={ + p_xform.xform(p_rect.pos), + p_xform.xform(Vector2(p_rect.pos.x+p_rect.size.x,p_rect.pos.y)), + p_xform.xform(Vector2(p_rect.pos.x,p_rect.pos.y+p_rect.size.y)), + p_xform.xform(Vector2(p_rect.pos.x+p_rect.size.x,p_rect.pos.y+p_rect.size.y)), + }; + + real_t low_limit; + + //base rect2 first (faster) + + if (xf_points[0].y>pos.y) + goto next1; + if (xf_points[1].y>pos.y) + goto next1; + if (xf_points[2].y>pos.y) + goto next1; + if (xf_points[3].y>pos.y) + goto next1; + + return false; + + next1: + + low_limit=pos.y+size.y; + + if (xf_points[0].y<low_limit) + goto next2; + if (xf_points[1].y<low_limit) + goto next2; + if (xf_points[2].y<low_limit) + goto next2; + if (xf_points[3].y<low_limit) + goto next2; + + return false; + + next2: + + if (xf_points[0].x>pos.x) + goto next3; + if (xf_points[1].x>pos.x) + goto next3; + if (xf_points[2].x>pos.x) + goto next3; + if (xf_points[3].x>pos.x) + goto next3; + + return false; + + next3: + + low_limit=pos.x+size.x; + + if (xf_points[0].x<low_limit) + goto next4; + if (xf_points[1].x<low_limit) + goto next4; + if (xf_points[2].x<low_limit) + goto next4; + if (xf_points[3].x<low_limit) + goto next4; + + return false; + + next4: + + Vector2 xf_points2[4]={ + pos, + Vector2(pos.x+size.x,pos.y), + Vector2(pos.x,pos.y+size.y), + Vector2(pos.x+size.x,pos.y+size.y), + }; + + real_t maxa=p_xform.elements[0].dot(xf_points2[0]); + real_t mina=maxa; + + real_t dp = p_xform.elements[0].dot(xf_points2[1]); + maxa=MAX(dp,maxa); + mina=MIN(dp,mina); + + dp = p_xform.elements[0].dot(xf_points2[2]); + maxa=MAX(dp,maxa); + mina=MIN(dp,mina); + + dp = p_xform.elements[0].dot(xf_points2[3]); + maxa=MAX(dp,maxa); + mina=MIN(dp,mina); + + real_t maxb=p_xform.elements[0].dot(xf_points[0]); + real_t minb=maxb; + + dp = p_xform.elements[0].dot(xf_points[1]); + maxb=MAX(dp,maxb); + minb=MIN(dp,minb); + + dp = p_xform.elements[0].dot(xf_points[2]); + maxb=MAX(dp,maxb); + minb=MIN(dp,minb); + + dp = p_xform.elements[0].dot(xf_points[3]); + maxb=MAX(dp,maxb); + minb=MIN(dp,minb); + + + if ( mina > maxb ) + return false; + if ( minb > maxa ) + return false; + + maxa=p_xform.elements[1].dot(xf_points2[0]); + mina=maxa; + + dp = p_xform.elements[1].dot(xf_points2[1]); + maxa=MAX(dp,maxa); + mina=MIN(dp,mina); + + dp = p_xform.elements[1].dot(xf_points2[2]); + maxa=MAX(dp,maxa); + mina=MIN(dp,mina); + + dp = p_xform.elements[1].dot(xf_points2[3]); + maxa=MAX(dp,maxa); + mina=MIN(dp,mina); + + maxb=p_xform.elements[1].dot(xf_points[0]); + minb=maxb; + + dp = p_xform.elements[1].dot(xf_points[1]); + maxb=MAX(dp,maxb); + minb=MIN(dp,minb); + + dp = p_xform.elements[1].dot(xf_points[2]); + maxb=MAX(dp,maxb); + minb=MIN(dp,minb); + + dp = p_xform.elements[1].dot(xf_points[3]); + maxb=MAX(dp,maxb); + minb=MIN(dp,minb); + + + if ( mina > maxb ) + return false; + if ( minb > maxa ) + return false; + + + return true; + +} + +} |