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-rw-r--r--include/godot_cpp/templates/hash_map.hpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/include/godot_cpp/templates/hash_map.hpp b/include/godot_cpp/templates/hash_map.hpp
index 77c7b7a..59cd8e0 100644
--- a/include/godot_cpp/templates/hash_map.hpp
+++ b/include/godot_cpp/templates/hash_map.hpp
@@ -52,7 +52,7 @@ namespace godot {
* The assignment operator copy the pairs from one map to the other.
*/
-template <class TKey, class TValue>
+template <typename TKey, typename TValue>
struct HashMapElement {
HashMapElement *next = nullptr;
HashMapElement *prev = nullptr;
@@ -62,10 +62,10 @@ struct HashMapElement {
data(p_key, p_value) {}
};
-template <class TKey, class TValue,
- class Hasher = HashMapHasherDefault,
- class Comparator = HashMapComparatorDefault<TKey>,
- class Allocator = DefaultTypedAllocator<HashMapElement<TKey, TValue>>>
+template <typename TKey, typename TValue,
+ typename Hasher = HashMapHasherDefault,
+ typename Comparator = HashMapComparatorDefault<TKey>,
+ typename Allocator = DefaultTypedAllocator<HashMapElement<TKey, TValue>>>
class HashMap {
public:
const uint32_t MIN_CAPACITY_INDEX = 2; // Use a prime.