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Diffstat (limited to 'include/godot_cpp/templates/search_array.hpp')
-rw-r--r-- | include/godot_cpp/templates/search_array.hpp | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/include/godot_cpp/templates/search_array.hpp b/include/godot_cpp/templates/search_array.hpp new file mode 100644 index 0000000..7eca3ed --- /dev/null +++ b/include/godot_cpp/templates/search_array.hpp @@ -0,0 +1,71 @@ +/*************************************************************************/ +/* search_array.hpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef SEARCH_ARRAY_HPP +#define SEARCH_ARRAY_HPP + +#include <godot_cpp/templates/sort_array.hpp> + +namespace godot { + +template <class T, class Comparator = _DefaultComparator<T>> +class SearchArray { +public: + Comparator compare; + + inline int bisect(const T *p_array, int p_len, const T &p_value, bool p_before) const { + int lo = 0; + int hi = p_len; + if (p_before) { + while (lo < hi) { + const int mid = (lo + hi) / 2; + if (compare(p_array[mid], p_value)) { + lo = mid + 1; + } else { + hi = mid; + } + } + } else { + while (lo < hi) { + const int mid = (lo + hi) / 2; + if (compare(p_value, p_array[mid])) { + hi = mid; + } else { + lo = mid + 1; + } + } + } + return lo; + } +}; + +} // namespace godot + +#endif // ! SEARCH_ARRAY_HPP |