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-rw-r--r--include/godot_cpp/variant/quaternion.hpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/include/godot_cpp/variant/quaternion.hpp b/include/godot_cpp/variant/quaternion.hpp
index e84202d..dd60561 100644
--- a/include/godot_cpp/variant/quaternion.hpp
+++ b/include/godot_cpp/variant/quaternion.hpp
@@ -143,8 +143,7 @@ struct _NO_DISCARD_ Quaternion {
w = p_q.w;
}
- Quaternion(const Vector3 &v0, const Vector3 &v1) // shortest arc
- {
+ Quaternion(const Vector3 &v0, const Vector3 &v1) { // Shortest arc.
Vector3 c = v0.cross(v1);
real_t d = v0.dot(v1);