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-rw-r--r--src/core/Quat.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/Quat.cpp b/src/core/Quat.cpp
index 00fa43d..dc179e2 100644
--- a/src/core/Quat.cpp
+++ b/src/core/Quat.cpp
@@ -7,6 +7,8 @@
namespace godot {
+const Quat Quat::IDENTITY = Quat();
+
// set_euler_xyz expects a vector containing the Euler angles in the format
// (ax,ay,az), where ax is the angle of rotation around x axis,
// and similar for other axes.