diff options
Diffstat (limited to 'src/core/Rect2.cpp')
| -rw-r--r-- | src/core/Rect2.cpp | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/src/core/Rect2.cpp b/src/core/Rect2.cpp index deef229..a041d30 100644 --- a/src/core/Rect2.cpp +++ b/src/core/Rect2.cpp @@ -19,17 +19,17 @@ real_t Rect2::distance_to(const Vector2 &p_point) const { real_t dist = 1e20; - if (p_point.x < pos.x) { - dist = MIN(dist, pos.x - p_point.x); + if (p_point.x < position.x) { + dist = MIN(dist, position.x - p_point.x); } - if (p_point.y < pos.y) { - dist = MIN(dist, pos.y - p_point.y); + if (p_point.y < position.y) { + dist = MIN(dist, position.y - p_point.y); } - if (p_point.x >= (pos.x + size.x)) { - dist = MIN(p_point.x - (pos.x + size.x), dist); + if (p_point.x >= (position.x + size.x)) { + dist = MIN(p_point.x - (position.x + size.x), dist); } - if (p_point.y >= (pos.y + size.y)) { - dist = MIN(p_point.y - (pos.y + size.y), dist); + if (p_point.y >= (position.y + size.y)) { + dist = MIN(p_point.y - (position.y + size.y), dist); } if (dist == 1e20) @@ -45,14 +45,14 @@ Rect2 Rect2::clip(const Rect2 &p_rect) const { /// return a clipped rect if (!intersects(new_rect)) return Rect2(); - new_rect.pos.x = MAX(p_rect.pos.x, pos.x); - new_rect.pos.y = MAX(p_rect.pos.y, pos.y); + new_rect.position.x = MAX(p_rect.position.x, position.x); + new_rect.position.y = MAX(p_rect.position.y, position.y); - Point2 p_rect_end = p_rect.pos + p_rect.size; - Point2 end = pos + size; + Point2 p_rect_end = p_rect.position + p_rect.size; + Point2 end = position + size; - new_rect.size.x = MIN(p_rect_end.x, end.x) - new_rect.pos.x; - new_rect.size.y = MIN(p_rect_end.y, end.y) - new_rect.pos.y; + new_rect.size.x = MIN(p_rect_end.x, end.x) - new_rect.position.x; + new_rect.size.y = MIN(p_rect_end.y, end.y) - new_rect.position.y; return new_rect; } @@ -61,22 +61,22 @@ Rect2 Rect2::merge(const Rect2 &p_rect) const { ///< return a merged rect Rect2 new_rect; - new_rect.pos.x = MIN(p_rect.pos.x, pos.x); - new_rect.pos.y = MIN(p_rect.pos.y, pos.y); + new_rect.position.x = MIN(p_rect.position.x, position.x); + new_rect.position.y = MIN(p_rect.position.y, position.y); - new_rect.size.x = MAX(p_rect.pos.x + p_rect.size.x, pos.x + size.x); - new_rect.size.y = MAX(p_rect.pos.y + p_rect.size.y, pos.y + size.y); + new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x); + new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y); - new_rect.size = new_rect.size - new_rect.pos; //make relative again + new_rect.size = new_rect.size - new_rect.position; //make relative again return new_rect; } Rect2::operator String() const { - return String(pos) + ", " + String(size); + return String(position) + ", " + String(size); } -bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos, Point2 *r_normal) const { +bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_position, Point2 *r_normal) const { real_t min = 0, max = 1; int axis = 0; @@ -85,7 +85,7 @@ bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 for (int i = 0; i < 2; i++) { real_t seg_from = p_from[i]; real_t seg_to = p_to[i]; - real_t box_begin = pos[i]; + real_t box_begin = position[i]; real_t box_end = box_begin + size[i]; real_t cmin, cmax; real_t csign; @@ -128,8 +128,8 @@ bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_normal = normal; } - if (r_pos) - *r_pos = p_from + rel * min; + if (r_position) + *r_position = p_from + rel * min; return true; } @@ -139,30 +139,30 @@ bool Rect2::intersects_transformed(const Transform2D &p_xform, const Rect2 &p_re //SAT intersection between local and transformed rect2 Vector2 xf_points[4] = { - p_xform.xform(p_rect.pos), - p_xform.xform(Vector2(p_rect.pos.x + p_rect.size.x, p_rect.pos.y)), - p_xform.xform(Vector2(p_rect.pos.x, p_rect.pos.y + p_rect.size.y)), - p_xform.xform(Vector2(p_rect.pos.x + p_rect.size.x, p_rect.pos.y + p_rect.size.y)), + p_xform.xform(p_rect.position), + p_xform.xform(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y)), + p_xform.xform(Vector2(p_rect.position.x, p_rect.position.y + p_rect.size.y)), + p_xform.xform(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y + p_rect.size.y)), }; real_t low_limit; //base rect2 first (faster) - if (xf_points[0].y > pos.y) + if (xf_points[0].y > position.y) goto next1; - if (xf_points[1].y > pos.y) + if (xf_points[1].y > position.y) goto next1; - if (xf_points[2].y > pos.y) + if (xf_points[2].y > position.y) goto next1; - if (xf_points[3].y > pos.y) + if (xf_points[3].y > position.y) goto next1; return false; next1: - low_limit = pos.y + size.y; + low_limit = position.y + size.y; if (xf_points[0].y < low_limit) goto next2; @@ -177,20 +177,20 @@ next1: next2: - if (xf_points[0].x > pos.x) + if (xf_points[0].x > position.x) goto next3; - if (xf_points[1].x > pos.x) + if (xf_points[1].x > position.x) goto next3; - if (xf_points[2].x > pos.x) + if (xf_points[2].x > position.x) goto next3; - if (xf_points[3].x > pos.x) + if (xf_points[3].x > position.x) goto next3; return false; next3: - low_limit = pos.x + size.x; + low_limit = position.x + size.x; if (xf_points[0].x < low_limit) goto next4; @@ -206,10 +206,10 @@ next3: next4: Vector2 xf_points2[4] = { - pos, - Vector2(pos.x + size.x, pos.y), - Vector2(pos.x, pos.y + size.y), - Vector2(pos.x + size.x, pos.y + size.y), + position, + Vector2(position.x + size.x, position.y), + Vector2(position.x, position.y + size.y), + Vector2(position.x + size.x, position.y + size.y), }; real_t maxa = p_xform.elements[0].dot(xf_points2[0]); |
