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* synced windows compile definitions with scons configurationNickolai Korshunov2021-11-111-0/+5
* Rework debug flags for CMakeHennadii Chernyshchyk2021-10-031-10/+5
* Changed over to proper godot-headersBastiaan Olij2021-09-271-2/+2
* Add aliasHennadii Chernyshchyk2021-09-271-0/+1
* Specify project languagesHennadii Chernyshchyk2021-09-271-1/+1
* Remove Generating Bindings messageHennadii Chernyshchyk2021-09-271-2/+1
* Do not override build pathHennadii Chernyshchyk2021-09-271-12/+0
* Fix OUTPUT for add_custom_commandHennadii Chernyshchyk2021-09-271-14/+4
* Fix issues with method callsGeorge Marques2021-09-271-0/+2
* Replace bindgins to work with extensionsGeorge Marques2021-09-271-14/+13
* Update `string(TOLOWER ...)` to take string versions of CMake variables (#561)Hristo Stamenov2021-05-201-2/+2
* Fix cmake source file generationMatteo De Carlo2021-03-031-6/+28
* Search correct python interpeter in case missing default "python"oleg2021-03-011-1/+2
* Merge pull request #456 from API-Beast/masterGeorge Marques2021-03-011-2/+10
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| * GENERATE_TEMPLATE_GET_NODE option for CMakeManuel Riecke2020-09-201-1/+9
| * Fix godot-cpp not compiling because of -Wlong-longManuel Riecke2020-09-191-1/+1
| * Fix CMake failing to generate the bindings.Manuel Riecke2020-09-191-1/+1
* | Rename godot_headers to godot-headers to match upstream renameRémi Verschelde2021-02-261-2/+2
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* Update CMakeLists.txtPhilip Whitfield2019-04-121-2/+2
* Updated cmake to the new nativescript 1.1Acclution2018-12-021-0/+181