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redot-cpp.git
4.3
master
C++ bindings for the Redot script API
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SConstruct
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Age
Files
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Add JavaScript platform support (emcc, wasm).
Fabio Alessandrelli
2021-03-11
1
-1
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+31
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Merge pull request #517 from SeleDreams/master
George Marques
2021-03-01
1
-5
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+7
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Added freebsd specific configuration to fix issues of detection on freebsd
SeleDreams
2021-02-21
1
-5
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+7
*
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Merge pull request #507 from Zylann/bindings_auto_gen
George Marques
2021-03-01
1
-3
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+11
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Generate bindings if they are not found
Marc Gilleron
2021-02-03
1
-3
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+11
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Rename godot_headers to godot-headers to match upstream rename
RĂ©mi Verschelde
2021-02-26
1
-1
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+1
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Merge pull request #505 from naithar/fix/ios-simulator-build
Marc
2021-02-03
1
-1
/
+7
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add ios_simulator flag to enable building for M1 arm64 simulators
Sergey Minakov
2021-02-03
1
-1
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+7
*
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Dont carry msvc stuff to the MinGW build
Marc Gilleron
2021-01-31
1
-2
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+11
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Add macos_deployment_target SConstruct option.
Colugo
2020-12-03
1
-0
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+9
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Don't generate debugging symbols in release builds
Marc Gilleron
2020-09-05
1
-7
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+9
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Merge pull request #450 from proxemy/master
Marc
2020-08-30
1
-1
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+1
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Bugfix. Project generation now respects the given 'headers_dir' start parameter.
proxemy
2020-08-27
1
-1
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+1
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Merge pull request #382 from Zylann/fix_sconstruct_default_bits
Marc
2020-08-30
1
-15
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+13
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Fix default value of `bits` misnaming resulting library
Marc Gilleron
2020-06-02
1
-15
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+13
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Change default parameter to "yes"
Duncan Sparks
2020-08-23
1
-1
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+1
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Add option for template get_node
Duncan Sparks
2020-06-17
1
-1
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+6
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Merge pull request #353 from bruvzg/ios_support
Bastiaan Olij
2020-01-30
1
-2
/
+65
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Add iOS build support.
bruvzg
2019-11-26
1
-2
/
+65
*
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windows use_mingw build fix
Azeez Abass
2019-12-15
1
-10
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+13
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Android compile fixed for Windows
TGRCDev
2019-09-18
1
-32
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+109
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Add android support, Update README.md
Jayanth-L
2019-09-18
1
-3
/
+35
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Merge pull request #295 from silverkorn/master
Bastiaan Olij
2019-06-16
1
-1
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+1
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Add MSYS/MinGW compiling support on Windows
unknown
2019-05-15
1
-1
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+1
*
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Fix MinGW-w64 cross-compilation on macOS.
bruvzg
2019-05-25
1
-2
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+8
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Merge pull request #260 from aqnuep/basis_convention
Bastiaan Olij
2019-04-10
1
-1
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+1
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Make Basis look column-major while retaining a row-major representation
Daniel Rakos
2019-04-08
1
-1
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+1
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Fix and improve the build system
Hugo Locurcio
2019-04-07
1
-49
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+114
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Set default arch to 64bits for osx platform
lzubiaur
2019-02-12
1
-1
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+1
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Improvements on SConstruct arch detection
Marcelo Fernandez
2018-11-28
1
-2
/
+6
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Fixing a few typos in SConstruct
Bastiaan Olij
2018-11-28
1
-3
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+3
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Replace ARGUMENTS with opts.Add/env and some cleanup
Will Nations
2018-11-25
1
-10
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+18
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Nativescript 1.1
karroffel
2018-11-07
1
-3
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+8
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Fix Windows 32 bits builds producing 64 bits code
Marcelo Fernandez
2018-10-25
1
-9
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+9
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Improve the build system
Hugo Locurcio
2018-08-17
1
-69
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+85
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better debugging experience on linux
karroffel
2018-05-16
1
-1
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+6
*
included godot_headers as submodule
karroffel
2018-05-16
1
-8
/
+8
*
On OS X append .osx.64 to the result_name var on SConstruct
Marcelo Fernandez
2018-04-08
1
-0
/
+4
*
Fix compile issues on Windows
Marcelo Fernandez
2018-03-05
1
-9
/
+9
*
Fix compile problem on OS X
Marcelo Fernandez
2018-03-01
1
-1
/
+1
*
use_llvm fix
QuentinCaffeino
2018-02-25
1
-3
/
+6
*
Bindings are generated by default; Replaced generate with regenerate flag; Up...
QuentinCaffeino
2018-02-25
1
-9
/
+5
*
Added crosscompiling for linux-windows; Added makefile
QuentinCaffeino
2018-02-22
1
-29
/
+66
*
Json bindings are generated in cwd
Nickolai Korshunov
2018-02-18
1
-1
/
+1
*
allow ~ in godotbinpath
karroffel
2018-01-19
1
-1
/
+1
*
made godotbinpath accept the binary path itself
karroffel
2017-12-13
1
-12
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+2
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Implemented using api struct
Bastiaan Olij
2017-10-23
1
-11
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+3
*
Add some command line parameters to overrule default paths
Bastiaan Olij
2017-09-13
1
-3
/
+3
*
Add compiler flags for windows
Richy HBM
2017-07-30
1
-0
/
+4
*
Fix using variable before defining it
Richy HBM
2017-07-29
1
-4
/
+3
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