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path: root/binding_generator.py
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* Add Array:make macroBastiaan Olij2021-11-021-0/+9
* Rename interface to gdn_interface because it's a defined keyword under windowsBastiaan Olij2021-10-281-17/+17
* Use default destructor for ObjectHennadii Chernyshchyk2021-09-281-1/+1
* Temporary fix for issue in JSON export with NIL in operatorsBastiaan Olij2021-09-271-1/+4
* Use default initializationHennadii Chernyshchyk2021-09-271-1/+1
* Add virtual destructor to Object classBastiaan Olij2021-09-271-0/+2
* Change constructor/destructor management of extension classesGeorge Marques2021-09-271-15/+4
* Fix formatting of filesGeorge Marques2021-09-271-9/+11
* Fix calling of native functions that return object typesGeorge Marques2021-09-271-2/+2
* Re-introduce build-in type code for core typesBastiaan Olij2021-09-271-1/+55
* Always convert float to doubleBastiaan Olij2021-09-271-0/+2
* Fix print file listHennadii Chernyshchyk2021-09-271-0/+3
* Fix return type check for variadic functionsHennadii Chernyshchyk2021-09-271-1/+1
* Remove unused import that breaks on windowsBastiaan Olij2021-09-271-1/+0
* Properly encode numeric POD typesGeorge Marques2021-09-271-1/+6
* Add copy/move constructors and assignment op to builtin typesGeorge Marques2021-09-271-5/+59
* Add support for engine singletonsGeorge Marques2021-09-271-1/+26
* Fix build with native structsGeorge Marques2021-09-271-20/+80
* Auto-bind virtual method overridesGeorge Marques2021-09-271-257/+205
* Fix issues with method callsGeorge Marques2021-09-271-5/+7
* Replace bindgins to work with extensionsGeorge Marques2021-09-271-644/+1356
* bindgen: Properly escape NodePath in default argsRémi Verschelde2021-09-271-1/+1
* Escape parameters named `enum`.Raul Santos2021-09-221-0/+1
* Fix binding when default parameter is a PoolByteArray.Fabio Alessandrelli2021-07-171-1/+1
* Fix CMake generation on Windows (#536)Hristo Stamenov2021-05-151-28/+31
* Fix cmake source file generationMatteo De Carlo2021-03-031-18/+63
* Remove the need to use GODOT_SUBCLASSMarc Gilleron2020-09-121-4/+5
* Merge pull request #416 from DuncanSparks/template_get_nodeMarc2020-08-231-9/+33
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| * Update binding_generator.pyDuncan Sparks2020-08-231-15/+8
| * Fix redundant check in binding_generator.pyDuncan Sparks2020-08-231-12/+10
| * Merge branch 'master' into template_get_nodeDuncan Sparks2020-08-161-16/+20
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| * | Add option for template get_nodeDuncan Sparks2020-06-171-11/+44
* | | Use godot_object_cast_to instead of TagDB to cast engine typessheepandshepherd2020-08-171-0/+12
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* | Don't use Ref<T> in Object.hppMarc Gilleron2020-07-281-16/+20
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* Optimizations to the generated bindingsDaniel Rakos2019-04-101-75/+53
* Fix and improve the build systemHugo Locurcio2019-04-071-162/+162
* escape 'typename' keyword, which is causing errors when generating bindingsDavid Castro2019-02-031-1/+2
* Fix NULL dereferencing in get_from_variant and cast_tobruvzg2018-11-261-1/+1
* Fix passing NULL pointers as arguments via ptrcallbruvzg2018-11-191-1/+1
* Fix TagDB registration for classes with underscore in the name.bruvzg2018-11-171-1/+1
* Fix ptrcall passing invalid size int.bruvzg2018-11-171-0/+4
* Nativescript 1.1karroffel2018-11-071-51/+136
* Merge pull request #130 from marcelofg55/int_real_arraysThomas Herzog2018-05-091-1/+3
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| * Fix bindings for PoolIntArray and PoolRealArrayMarcelo Fernandez2018-05-081-1/+3
* | fix method calls that take floats/doublesMarcelo Fernandez2018-05-081-0/+4
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* Merge branch 'master' of https://github.com/GodotNativeTools/godot-cppNickolai Korshunov2018-04-251-3/+11
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| * adds Array::make and Dictionary::make static methods and has variadic templat...danielytics2018-03-071-1/+1
| * make register_signal and auto-generated variadic funcitons use variadic templ...danielytics2018-03-061-3/+11
* | disable strict enumsNickolai Korshunov2018-04-251-1/+1
* | NULL -> nullptrNickolai Korshunov2018-02-231-2/+2