index
:
redot-cpp.git
4.3
master
C++ bindings for the Redot script API
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
binding_generator.py
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add support for variadic method binds with the typed return. Sync headers.
bruvzg
2022-03-30
1
-1
/
+6
*
Fix generating static methods without return value.
bruvzg
2022-03-25
1
-1
/
+4
*
Add support for static method bindings.
bruvzg
2022-03-22
1
-4
/
+15
*
Sync godot-headers and fix build after "Create GDExtension clases for Physics...
bruvzg
2022-03-16
1
-4
/
+26
*
Update copyright year
Rémi Verschelde
2022-03-15
1
-2
/
+2
*
Fix return type encoding for ptrcall.
bruvzg
2022-03-09
1
-5
/
+11
*
[master] Run black format on SConstruct files and bindings generator
Aaron Franke
2022-02-26
1
-2
/
+8
*
Port a bunch of Godot container templates to GDExtension.
bruvzg
2022-02-18
1
-0
/
+2
*
Merge pull request #704 from bruvzg/fix_const_ptr
Rémi Verschelde
2022-02-16
1
-0
/
+4
|
\
|
*
Fix "const" NativePtr binds.
bruvzg
2022-02-16
1
-0
/
+4
*
|
Merge pull request #699 from bruvzg/enum_and_ptr_binds
Rémi Verschelde
2022-02-16
1
-0
/
+45
|
\
\
|
|
/
|
/
|
|
*
Add Variant binders for the generated classes, structs and global enums
bruvzg
2022-02-15
1
-0
/
+45
*
|
Add `ptr()` / `ptrw()` to the arrays, add missing `String` methods, add missi...
bruvzg
2022-02-14
1
-1
/
+9
|
/
*
Make extension instances create the corresponding godot object in their const...
Gilles Roudière
2021-12-03
1
-3
/
+0
*
Implementing dictionary operators
Bastiaan Olij
2021-11-23
1
-2
/
+19
*
Implement index operators for Arrays
Bastiaan Olij
2021-11-12
1
-0
/
+4
*
Add Array:make macro
Bastiaan Olij
2021-11-02
1
-0
/
+9
*
Rename interface to gdn_interface because it's a defined keyword under windows
Bastiaan Olij
2021-10-28
1
-17
/
+17
*
Use default destructor for Object
Hennadii Chernyshchyk
2021-09-28
1
-1
/
+1
*
Temporary fix for issue in JSON export with NIL in operators
Bastiaan Olij
2021-09-27
1
-1
/
+4
*
Use default initialization
Hennadii Chernyshchyk
2021-09-27
1
-1
/
+1
*
Add virtual destructor to Object class
Bastiaan Olij
2021-09-27
1
-0
/
+2
*
Change constructor/destructor management of extension classes
George Marques
2021-09-27
1
-15
/
+4
*
Fix formatting of files
George Marques
2021-09-27
1
-9
/
+11
*
Fix calling of native functions that return object types
George Marques
2021-09-27
1
-2
/
+2
*
Re-introduce build-in type code for core types
Bastiaan Olij
2021-09-27
1
-1
/
+55
*
Always convert float to double
Bastiaan Olij
2021-09-27
1
-0
/
+2
*
Fix print file list
Hennadii Chernyshchyk
2021-09-27
1
-0
/
+3
*
Fix return type check for variadic functions
Hennadii Chernyshchyk
2021-09-27
1
-1
/
+1
*
Remove unused import that breaks on windows
Bastiaan Olij
2021-09-27
1
-1
/
+0
*
Properly encode numeric POD types
George Marques
2021-09-27
1
-1
/
+6
*
Add copy/move constructors and assignment op to builtin types
George Marques
2021-09-27
1
-5
/
+59
*
Add support for engine singletons
George Marques
2021-09-27
1
-1
/
+26
*
Fix build with native structs
George Marques
2021-09-27
1
-20
/
+80
*
Auto-bind virtual method overrides
George Marques
2021-09-27
1
-257
/
+205
*
Fix issues with method calls
George Marques
2021-09-27
1
-5
/
+7
*
Replace bindgins to work with extensions
George Marques
2021-09-27
1
-644
/
+1356
*
bindgen: Properly escape NodePath in default args
Rémi Verschelde
2021-09-27
1
-1
/
+1
*
Escape parameters named `enum`.
Raul Santos
2021-09-22
1
-0
/
+1
*
Fix binding when default parameter is a PoolByteArray.
Fabio Alessandrelli
2021-07-17
1
-1
/
+1
*
Fix CMake generation on Windows (#536)
Hristo Stamenov
2021-05-15
1
-28
/
+31
*
Fix cmake source file generation
Matteo De Carlo
2021-03-03
1
-18
/
+63
*
Remove the need to use GODOT_SUBCLASS
Marc Gilleron
2020-09-12
1
-4
/
+5
*
Merge pull request #416 from DuncanSparks/template_get_node
Marc
2020-08-23
1
-9
/
+33
|
\
|
*
Update binding_generator.py
Duncan Sparks
2020-08-23
1
-15
/
+8
|
*
Fix redundant check in binding_generator.py
Duncan Sparks
2020-08-23
1
-12
/
+10
|
*
Merge branch 'master' into template_get_node
Duncan Sparks
2020-08-16
1
-16
/
+20
|
|
\
|
*
|
Add option for template get_node
Duncan Sparks
2020-06-17
1
-11
/
+44
*
|
|
Use godot_object_cast_to instead of TagDB to cast engine types
sheepandshepherd
2020-08-17
1
-0
/
+12
|
|
/
|
/
|
*
|
Don't use Ref<T> in Object.hpp
Marc Gilleron
2020-07-28
1
-16
/
+20
|
/
[next]