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path: root/include/godot_cpp/core/memory.hpp
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* Rebrand preambles to RedotSpartan3222024-10-311-2/+4
* Set instance and instance binding in Wrapped constructor.Daylily-Zeleen2024-05-281-3/+6
* Enforce template syntax `typename` over `class`Thaddeus Crews2024-03-101-7/+7
* [Core] Improve `CowData` and `Memory` metadata alignment.bruvzg2024-02-051-12/+34
* [iOS] Fix building as static library or xcframework, add iOS config and xcfra...bruvzg2023-11-091-11/+12
* Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicableA Thousand Ships2023-09-131-1/+1
* Update to load function pointers for GDExtension interfaceDavid Snopek2023-05-091-1/+1
* Fix incorrect memory allocation in release builds.bruvzg2023-02-211-5/+9
* Move allocator to after memdeletemashumafi2023-01-291-14/+14
* Use std type traits instead of intrinsicsGeorge Marques2023-01-281-4/+4
* Sync license copyright with upstream GH-70885Rémi Verschelde2023-01-101-29/+29
* Rename GDNative to GDExtensionGilles Roudière2022-12-121-1/+1
* Basic static analysis fixesAndy Maloney2022-11-181-1/+1
* Run scripts to format and make headers consistentAaron Franke2022-10-091-3/+3
* Ensure GDCLASS can be used outside the godot namespace.Fabio Alessandrelli2022-09-011-6/+6
* Sync containers with new HashMap/HashSet, sync API headers.bruvzg2022-06-061-0/+8
* Update copyright yearRémi Verschelde2022-03-151-2/+2
* Port a bunch of Godot container templates to GDExtension.bruvzg2022-02-181-0/+40
* Make extension instances create the corresponding godot object in their const...Gilles Roudière2021-12-031-10/+11
* Rename interface to gdn_interface because it's a defined keyword under windowsBastiaan Olij2021-10-281-1/+1
* Change constructor/destructor management of extension classesGeorge Marques2021-09-271-2/+20
* Silence delete compile warning in memory.h/cpp on WindowsBastiaan Olij2021-09-271-0/+8
* Replace bindgins to work with extensionsGeorge Marques2021-09-271-0/+115