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C++ bindings for the Redot script API
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include
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godot_cpp
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variant
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basis.hpp
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Author
Age
Files
Lines
*
Add p_use_model_front to Basis::looking_at()
Florent Guiocheau
2024-10-14
1
-1
/
+1
*
[Math] Add `is_finite` methods
A Thousand Ships
2024-04-11
1
-0
/
+1
*
Fix a shadowed enum (EulerOrder)
Andy Maloney
2023-01-17
1
-9
/
+1
*
Sync license copyright with upstream GH-70885
Rémi Verschelde
2023-01-10
1
-29
/
+29
*
Basic static analysis fixes
Andy Maloney
2022-11-18
1
-1
/
+1
*
Update core data structures to match the engine
Aaron Franke
2022-10-07
1
-1
/
+0
*
Use struct instead of class for core structures
Aaron Franke
2022-10-05
1
-6
/
+1
*
Update Basis/Transform3D/Quaternion to match the engine
Aaron Franke
2022-09-20
1
-106
/
+96
*
Rename Basis "elements" to "rows"
Aaron Franke
2022-09-19
1
-63
/
+63
*
Use `quaternion` instead of `quat` in method names
Marc Gilleron
2022-09-18
1
-7
/
+7
*
Basis constructor: row vectors -> column vectors
Zhehang Ding
2022-08-31
1
-4
/
+4
*
Update copyright year
Rémi Verschelde
2022-03-15
1
-2
/
+2
*
Add `ptr()` / `ptrw()` to the arrays, add missing `String` methods, add missi...
bruvzg
2022-02-14
1
-2
/
+4
*
Fix formatting of files
George Marques
2021-09-27
1
-0
/
+30
*
Re-introduce build-in type code for core types
Bastiaan Olij
2021-09-27
1
-0
/
+310