Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Rebrand preambles to Redot | Spartan322 | 2024-10-31 | 1 | -2/+4 |
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* | Sync `Quaternion` with the version in Godot | David Snopek | 2024-10-28 | 1 | -44/+42 |
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* | [Math] Add `is_finite` methods | A Thousand Ships | 2024-04-11 | 1 | -0/+1 |
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* | Sync license copyright with upstream GH-70885 | Rémi Verschelde | 2023-01-10 | 1 | -29/+29 |
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* | Basic static analysis fixes | Andy Maloney | 2022-11-18 | 1 | -1/+1 |
| | | | | | | | - remove extraneous semicolons - use "nullptr" instead of "0" - remove "break" after "return" - use <cstdio> instead of <stdio.h> | ||||
* | Update core data structures to match the engine | Aaron Franke | 2022-10-07 | 1 | -2/+1 |
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* | Use struct instead of class for core structures | Aaron Franke | 2022-10-05 | 1 | -6/+1 |
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* | Update Basis/Transform3D/Quaternion to match the engine | Aaron Franke | 2022-09-20 | 1 | -51/+50 |
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* | Update copyright year | Rémi Verschelde | 2022-03-15 | 1 | -2/+2 |
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* | Add `ptr()` / `ptrw()` to the arrays, add missing `String` methods, add ↵ | bruvzg | 2022-02-14 | 1 | -2/+4 |
| | | | | missing `CharString` method implementations. | ||||
* | Fixing compiler warnings around implicit type casting loosing precision | Bastiaan Olij | 2021-11-22 | 1 | -10/+10 |
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* | Fix formatting of files | George Marques | 2021-09-27 | 1 | -0/+30 |
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* | Re-introduce build-in type code for core types | Bastiaan Olij | 2021-09-27 | 1 | -0/+212 |