Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Rebrand preambles to Redot | Spartan322 | 2024-10-31 | 1 | -2/+4 |
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* | Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` | A Thousand Ships | 2024-04-11 | 1 | -0/+11 |
| | | | | Also added `snapped` to the integer vectors for completeness | ||||
* | Add `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to` | Jakub Mateusz Marcowski | 2024-01-03 | 1 | -0/+3 |
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* | Sync license copyright with upstream GH-70885 | Rémi Verschelde | 2023-01-10 | 1 | -29/+29 |
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* | Use struct instead of class for core structures | Aaron Franke | 2022-10-05 | 1 | -7/+2 |
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* | Update Vector2/2i/3/3i to match the engine | Aaron Franke | 2022-10-01 | 1 | -1/+3 |
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* | Add bindings for Vector4, Vector4i, Projection built-in types. | bruvzg | 2022-07-21 | 1 | -24/+51 |
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* | Update copyright year | Rémi Verschelde | 2022-03-15 | 1 | -2/+2 |
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* | Use forward declares for vector math types | Rémi Verschelde | 2022-02-20 | 1 | -8/+4 |
| | | | | | Adds operators to convert from int vector types to float vector types as done in the upstream engine implementations. | ||||
* | Add `ptr()` / `ptrw()` to the arrays, add missing `String` methods, add ↵ | bruvzg | 2022-02-14 | 1 | -2/+4 |
| | | | | missing `CharString` method implementations. | ||||
* | Fixing compiler warnings around implicit type casting loosing precision | Bastiaan Olij | 2021-11-22 | 1 | -4/+8 |
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* | Fix formatting of files | George Marques | 2021-09-27 | 1 | -0/+30 |
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* | Re-introduce build-in type code for core types | Bastiaan Olij | 2021-09-27 | 1 | -0/+102 |