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path: root/misc/scripts/check_get_file_list.py
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* Rename float=64 build option to precision=doubleRicardo Buring2023-01-091-2/+2
| | | | | This makes the build system consistent with Godot again. Also fix CMake build to define REAL_T_IS_DOUBLE when precision=double.
* Rename godot-headers to gdextension, move header to top folderRémi Verschelde2022-12-141-1/+1
| | | | | | | | Changes the `<godot/gdextension_interface.h>` include to simply `<gdextension_interface.h>`. Refactor and better document the SCons and CMake logic around setting the paths to the header and API JSON file.
* Fix get_file_list not returning all generated files.Fabio Alessandrelli2022-09-111-0/+31
Adds a CI static check for it.