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path: root/src/core/Transform2D.cpp
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* Replace bindgins to work with extensionsGeorge Marques2021-09-271-332/+0
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* Add license headers to all source and header filesHugo Locurcio2021-08-021-0/+30
| | | | | | This is consistent with the core Godot source code, and ensures the license isn't detached from its original code when individual files are distributed.
* Update clang-format to version 11George Marques2021-02-281-30/+0
| | | | | | | This is taken from the Godot repository, so formatting is similar. This updates the style rules as well. Also fix style in files to conform with this version.
* Added missing constants to Vector2, Vector3, Basis and QuatMarc Gilleron2020-12-081-0/+4
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* Renamed Rect2::pos to Rect2::positionbruvzg2018-12-131-12/+12
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* Implementing clang-format and applying it to all classesBastiaan Olij2018-11-241-119/+101
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* String and math fixesMarc Gilleron2018-01-231-2/+1
| | | | | | | | - Added missing static String constructors - Implemented String operator for math types - Added XYZ and YXZ euler angles methods - Fixed wrong det checks in Basis - Fixed operator Quat in Basis
* Implemented using api structBastiaan Olij2017-10-231-3/+0
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* rewrote binding generator in pythonKarroffel2017-05-121-0/+350