Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Replace bindgins to work with extensions | George Marques | 2021-09-27 | 1 | -332/+0 |
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* | Add license headers to all source and header files | Hugo Locurcio | 2021-08-02 | 1 | -0/+30 |
| | | | | | | This is consistent with the core Godot source code, and ensures the license isn't detached from its original code when individual files are distributed. | ||||
* | Update clang-format to version 11 | George Marques | 2021-02-28 | 1 | -30/+0 |
| | | | | | | | This is taken from the Godot repository, so formatting is similar. This updates the style rules as well. Also fix style in files to conform with this version. | ||||
* | Added missing constants to Vector2, Vector3, Basis and Quat | Marc Gilleron | 2020-12-08 | 1 | -0/+4 |
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* | Renamed Rect2::pos to Rect2::position | bruvzg | 2018-12-13 | 1 | -12/+12 |
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* | Implementing clang-format and applying it to all classes | Bastiaan Olij | 2018-11-24 | 1 | -119/+101 |
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* | String and math fixes | Marc Gilleron | 2018-01-23 | 1 | -2/+1 |
| | | | | | | | | - Added missing static String constructors - Implemented String operator for math types - Added XYZ and YXZ euler angles methods - Fixed wrong det checks in Basis - Fixed operator Quat in Basis | ||||
* | Implemented using api struct | Bastiaan Olij | 2017-10-23 | 1 | -3/+0 |
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* | rewrote binding generator in python | Karroffel | 2017-05-12 | 1 | -0/+350 |