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path: root/src/variant/basis.cpp
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* Update core data structures to match the engineAaron Franke2022-10-071-2/+2
* Update Basis/Transform3D/Quaternion to match the engineAaron Franke2022-09-201-488/+399
* Rename Basis "elements" to "rows"Aaron Franke2022-09-191-142/+142
* Split is_equal_approx into float and double versions to match GodotAaron Franke2022-09-191-1/+1
* Use `quaternion` instead of `quat` in method namesMarc Gilleron2022-09-181-14/+14
* Update copyright yearRémi Verschelde2022-03-151-2/+2
* Fix formatting of filesGeorge Marques2021-09-271-0/+30
* Re-introduce build-in type code for core typesBastiaan Olij2021-09-271-0/+1113