| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Update core data structures to match the engine | Aaron Franke | 2022-10-07 | 1 | -2/+2 |
| * | Update Basis/Transform3D/Quaternion to match the engine | Aaron Franke | 2022-09-20 | 1 | -488/+399 |
| * | Rename Basis "elements" to "rows" | Aaron Franke | 2022-09-19 | 1 | -142/+142 |
| * | Split is_equal_approx into float and double versions to match Godot | Aaron Franke | 2022-09-19 | 1 | -1/+1 |
| * | Use `quaternion` instead of `quat` in method names | Marc Gilleron | 2022-09-18 | 1 | -14/+14 |
| * | Update copyright year | Rémi Verschelde | 2022-03-15 | 1 | -2/+2 |
| * | Fix formatting of files | George Marques | 2021-09-27 | 1 | -0/+30 |
| * | Re-introduce build-in type code for core types | Bastiaan Olij | 2021-09-27 | 1 | -0/+1113 |
