Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Rebrand preambles to Redot | Spartan322 | 2024-10-31 | 1 | -2/+4 |
* | Sync `Quaternion` with the version in Godot | David Snopek | 2024-10-28 | 1 | -40/+28 |
* | [Math] Add `is_finite` methods | A Thousand Ships | 2024-04-11 | 1 | -0/+4 |
* | Fix a shadowed enum (EulerOrder) | Andy Maloney | 2023-01-17 | 1 | -2/+2 |
* | Sync license copyright with upstream GH-70885 | Rémi Verschelde | 2023-01-10 | 1 | -29/+29 |
* | Update core data structures to match the engine | Aaron Franke | 2022-10-07 | 1 | -1/+1 |
* | Update Basis/Transform3D/Quaternion to match the engine | Aaron Franke | 2022-09-20 | 1 | -42/+162 |
* | Split is_equal_approx into float and double versions to match Godot | Aaron Franke | 2022-09-19 | 1 | -1/+1 |
* | Update copyright year | Rémi Verschelde | 2022-03-15 | 1 | -2/+2 |
* | Fix formatting of files | George Marques | 2021-09-27 | 1 | -0/+30 |
* | Re-introduce build-in type code for core types | Bastiaan Olij | 2021-09-27 | 1 | -0/+203 |