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path: root/src/variant/quaternion.cpp
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* Rebrand preambles to RedotSpartan3222024-10-311-2/+4
* Sync `Quaternion` with the version in GodotDavid Snopek2024-10-281-40/+28
* [Math] Add `is_finite` methodsA Thousand Ships2024-04-111-0/+4
* Fix a shadowed enum (EulerOrder)Andy Maloney2023-01-171-2/+2
* Sync license copyright with upstream GH-70885Rémi Verschelde2023-01-101-29/+29
* Update core data structures to match the engineAaron Franke2022-10-071-1/+1
* Update Basis/Transform3D/Quaternion to match the engineAaron Franke2022-09-201-42/+162
* Split is_equal_approx into float and double versions to match GodotAaron Franke2022-09-191-1/+1
* Update copyright yearRémi Verschelde2022-03-151-2/+2
* Fix formatting of filesGeorge Marques2021-09-271-0/+30
* Re-introduce build-in type code for core typesBastiaan Olij2021-09-271-0/+203