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* Rebrand preambles to RedotSpartan3222024-10-311-2/+4
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* [Math] Add `is_finite` methodsA Thousand Ships2024-04-111-0/+4
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* Sync license copyright with upstream GH-70885Rémi Verschelde2023-01-101-29/+29
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* Update core data structures to match the engineAaron Franke2022-10-071-1/+11
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* Rename Transform2D "elements" to "columns"Aaron Franke2022-09-191-16/+16
| | | | https://github.com/godotengine/godot/pull/60627
* Update copyright yearRémi Verschelde2022-03-151-2/+2
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* Use forward declares for vector math typesRémi Verschelde2022-02-201-0/+10
| | | | | Adds operators to convert from int vector types to float vector types as done in the upstream engine implementations.
* Fix formatting of filesGeorge Marques2021-09-271-0/+30
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* Re-introduce build-in type code for core typesBastiaan Olij2021-09-271-0/+241