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authorHugo Locurcio <hugo.locurcio@hugo.pro>2024-11-05 10:59:51 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2024-11-05 13:54:15 +0100
commit180f079fa7b3c8b7c34a7db91d4a72d6f4a24513 (patch)
tree98bc23e74c0e48cdb76c755ea0964534f670d35b /.git-blame-ignore-revs
parentb00e1cbf743dcb6a2b7f6bd14e348a1a7cf3d403 (diff)
downloadredot-engine-180f079fa7b3c8b7c34a7db91d4a72d6f4a24513.tar.gz
Remove pre-Visual Studio 2017 detection code in the buildsystem
Visual Studio 2017 or later has been required to build Godot for a while now.
Diffstat (limited to '.git-blame-ignore-revs')
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