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author | Thaddeus Crews <repiteo@outlook.com> | 2024-10-13 13:59:33 -0500 |
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committer | Thaddeus Crews <repiteo@outlook.com> | 2024-11-15 08:29:58 -0600 |
commit | 0e4a4e3c4d602691ce1b4fc6a721c5c637ead57f (patch) | |
tree | 057f9173ba71e33fff3a726bbac1c811151778b9 /.github/workflows/godot_cpp_test.yml | |
parent | 98ddec4b8b64e1253fb3a2c1ae853c604ff490fa (diff) | |
download | redot-engine-0e4a4e3c4d602691ce1b4fc6a721c5c637ead57f.tar.gz |
SCons: Improve cache purging logic
• Implement caching via SCons arguments, rather than environment variables
Diffstat (limited to '.github/workflows/godot_cpp_test.yml')
-rw-r--r-- | .github/workflows/godot_cpp_test.yml | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/.github/workflows/godot_cpp_test.yml b/.github/workflows/godot_cpp_test.yml index dc82a7cb3c..af99a4b035 100644 --- a/.github/workflows/godot_cpp_test.yml +++ b/.github/workflows/godot_cpp_test.yml @@ -52,9 +52,6 @@ jobs: # continue-on-error: true - name: Build godot-cpp test extension - env: # Keep synced with godot-build. - SCONS_CACHE: ${{ github.workspace }}/.scons-cache/ - SCONS_CACHE_LIMIT: 7168 run: scons --directory=./godot-cpp/test target=template_debug dev_build=yes verbose=yes # - name: Save Godot build cache |