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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-12-29 10:04:29 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-12-29 12:14:16 +0100 |
commit | 456acda57a8e53ff41425a6c07752d29a659c3ac (patch) | |
tree | ab728beb464d9689e7f75bd638847e16a00cd9a7 /.github/workflows/ios_builds.yml | |
parent | edccc0bbdffe3175e41358e4d85bcd50b6f04d8e (diff) | |
download | redot-engine-456acda57a8e53ff41425a6c07752d29a659c3ac.tar.gz |
CI: Force building TextServer fallback
It's normally opt-in as the advanced one (CTL support) is the default,
but we need to build it to catch potential build issues.
Diffstat (limited to '.github/workflows/ios_builds.yml')
-rw-r--r-- | .github/workflows/ios_builds.yml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/.github/workflows/ios_builds.yml b/.github/workflows/ios_builds.yml index fa965a45f1..73a1b2934e 100644 --- a/.github/workflows/ios_builds.yml +++ b/.github/workflows/ios_builds.yml @@ -4,7 +4,7 @@ on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=iphone verbose=yes warnings=extra werror=yes --jobs=2 + SCONSFLAGS: platform=iphone verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes SCONS_CACHE_LIMIT: 4096 jobs: |