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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-05-18 16:22:25 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-05-18 16:22:25 +0200 |
commit | a28c9701edbe51a66fef317a7f3155a3ad682ed6 (patch) | |
tree | 46b478bc68129dc49ad0eb114eba64d2b80de108 /.github/workflows/windows_builds.yml | |
parent | 18112ba368030bed71e78425388d9b6adfbc87a6 (diff) | |
download | redot-engine-a28c9701edbe51a66fef317a7f3155a3ad682ed6.tar.gz |
CI: Use GODOT_BASE_BRANCH for the godot-cpp checkout
Diffstat (limited to '.github/workflows/windows_builds.yml')
-rw-r--r-- | .github/workflows/windows_builds.yml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml index 0f37db5f14..182ae2fc8c 100644 --- a/.github/workflows/windows_builds.yml +++ b/.github/workflows/windows_builds.yml @@ -5,7 +5,7 @@ on: # Global Settings # SCONS_CACHE for windows must be set in the build environment env: - # Only used for the cache key. Increment version to force clean build. + # Used for the cache key. Add version suffix to force clean build. GODOT_BASE_BRANCH: master SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes SCONS_CACHE_MSVC_CONFIG: true |