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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-05-17 09:28:56 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-05-17 11:18:57 +0200 |
commit | a63c37dca134350a8260a1add89c33d6b0deb937 (patch) | |
tree | 309b7aa06ea3fae8740e27fa78ea05fd75901563 /.github/workflows/windows_builds.yml | |
parent | 5b341621e6cdcf0f3a37a432b7fef2fce1e1cf00 (diff) | |
download | redot-engine-a63c37dca134350a8260a1add89c33d6b0deb937.tar.gz |
SCons: Bump min version to 3.1.2, test it on CI with one Linux job
The min SCons version had to be bumped as SCons 3.0 before 3.0.3 seems
broken (see #92043), and there's little gain from supporting 3.0.3-3.0.5.
3.1.2 is also the first version to avoid ambiguities between Python 2
and Python 3 usage, so we finally use it as the minimum baseline.
Also test against Python 3.6 which is also our minimum supported version.
This should help prevent regressions whenever we modernize the build scripts.
Diffstat (limited to '.github/workflows/windows_builds.yml')
-rw-r--r-- | .github/workflows/windows_builds.yml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml index 5443ba20ab..f9513af5e3 100644 --- a/.github/workflows/windows_builds.yml +++ b/.github/workflows/windows_builds.yml @@ -48,7 +48,7 @@ jobs: cache-name: ${{ matrix.cache-name }} continue-on-error: true - - name: Setup python and scons + - name: Setup Python and SCons uses: ./.github/actions/godot-deps - name: Download Direct3D 12 SDK components |